Skip to content
Snippets Groups Projects
Commit a7b158fa authored by Perttu Ahola's avatar Perttu Ahola
Browse files

some texture stuff

parent 1704badc
No related branches found
No related tags found
No related merge requests found
......@@ -267,6 +267,9 @@ Doing now (most important at the top):
# maybe done
* not done
=== Stuff being done
* Combine meshes to bigger ones in ClientMap and set them EHM_STATIC
=== Stuff to do before release
* Save the new mapgen stuff
- map/meta.txt, which should contain only plain text, something like this:
......
......@@ -103,6 +103,9 @@ void init_mapnode(IIrrlichtWrapper *irrlicht)
i = CONTENT_GRASS_FOOTSTEPS;
f = &g_content_features[i];
//f->setInventoryTexture(irrlicht->getTextureId("grass_footsteps.png"));
f->setAllTextures("mud.png^grass_side.png");
f->setTexture(0, "grass_footsteps.png");
f->setTexture(1, "mud.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
......
......@@ -373,7 +373,7 @@ void TextureSource::buildMainAtlas()
sourcelist.push_back("mud.png");
sourcelist.push_back("sand.png");
sourcelist.push_back("grass.png");
sourcelist.push_back("mud.png");
sourcelist.push_back("grass_footsteps.png");
sourcelist.push_back("tree.png");
sourcelist.push_back("tree_top.png");
sourcelist.push_back("water.png");
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment