Skip to content
Snippets Groups Projects
Commit b0f39da1 authored by kwolekr's avatar kwolekr
Browse files

Don't replace existing nodes in singlenode mapgen

parent d01b74d0
No related branches found
No related tags found
No related merge requests found
......@@ -72,13 +72,18 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) {
v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1);
content_t c_node = ndef->getId("mapgen_singlenode");
if(c_node == CONTENT_IGNORE)
if (c_node == CONTENT_IGNORE)
c_node = CONTENT_AIR;
for(s16 z=node_min.Z; z<=node_max.Z; z++)
for(s16 y=node_min.Y; y<=node_max.Y; y++)
for(s16 x=node_min.X; x<=node_max.X; x++)
{
data->vmanip->setNode(v3s16(x,y,z), MapNode(c_node));
MapNode n_node(c_node);
int i = 0;
for (s16 z=node_min.Z; z<=node_max.Z; z++)
for (s16 y=node_min.Y; y<=node_max.Y; y++)
for (s16 x=node_min.X; x<=node_max.X; x++) {
if (vm->m_data[i].getContent() == CONTENT_IGNORE)
vm->m_data[i] = n_node;
i++;
}
// Add top and bottom side of water to transforming_liquid queue
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment