Mod profiling support
Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
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- builtin/game/chatcommands.lua 13 additions, 0 deletionsbuiltin/game/chatcommands.lua
- builtin/game/init.lua 5 additions, 0 deletionsbuiltin/game/init.lua
- builtin/game/mod_profiling.lua 355 additions, 0 deletionsbuiltin/game/mod_profiling.lua
- doc/lua_api.txt 2 additions, 0 deletionsdoc/lua_api.txt
- minetest.conf.example 5 additions, 0 deletionsminetest.conf.example
- src/script/lua_api/l_env.cpp 8 additions, 0 deletionssrc/script/lua_api/l_env.cpp
- src/script/lua_api/l_env.h 3 additions, 0 deletionssrc/script/lua_api/l_env.h
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