Allow restricting detached inventories to one player
This combats the problem of sending the hundreds of "creative" / "armor" or whatever detached invs that exist on popular servers to each and every player on join or on change of said invs.
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- builtin/game/detached_inventory.lua 2 additions, 2 deletionsbuiltin/game/detached_inventory.lua
- doc/lua_api.txt 4 additions, 1 deletiondoc/lua_api.txt
- src/script/lua_api/l_inventory.cpp 4 additions, 3 deletionssrc/script/lua_api/l_inventory.cpp
- src/server.cpp 12 additions, 6 deletionssrc/server.cpp
- src/server.h 3 additions, 1 deletionsrc/server.h
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