Server configuration is now written when "/#setting whatever = whatever" is issued.
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- src/game.cpp 3 additions, 2 deletionssrc/game.cpp
- src/game.h 2 additions, 1 deletionsrc/game.h
- src/main.cpp 3 additions, 2 deletionssrc/main.cpp
- src/server.cpp 6 additions, 4 deletionssrc/server.cpp
- src/server.h 12 additions, 1 deletionsrc/server.h
- src/servercommand.cpp 9 additions, 3 deletionssrc/servercommand.cpp
- src/servermain.cpp 1 addition, 1 deletionsrc/servermain.cpp
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