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Illuna-Minetest
illuna-minetest
Commits
d74c3773
Commit
d74c3773
authored
11 years ago
by
Kahrl
Browse files
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Formspec: Don't perform black magic if selected item fits the guess
parent
c8ed61b2
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Changes
2
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2 changed files
src/guiFormSpecMenu.cpp
+48
-48
48 additions, 48 deletions
src/guiFormSpecMenu.cpp
src/guiFormSpecMenu.h
+1
-0
1 addition, 0 deletions
src/guiFormSpecMenu.h
with
49 additions
and
48 deletions
src/guiFormSpecMenu.cpp
+
48
−
48
View file @
d74c3773
...
@@ -912,11 +912,20 @@ void GUIFormSpecMenu::drawMenu()
...
@@ -912,11 +912,20 @@ void GUIFormSpecMenu::drawMenu()
void
GUIFormSpecMenu
::
updateSelectedItem
()
void
GUIFormSpecMenu
::
updateSelectedItem
()
{
{
// If the selected stack has become empty for some reason, deselect it.
// If the selected stack has become inaccessible, deselect it.
// If the selected stack has become smaller, adjust m_selected_amount.
ItemStack
selected
=
verifySelectedItem
();
// WARNING: BLACK MAGIC
// WARNING: BLACK MAGIC
// See if there is a stack suited for our current guess.
// See if there is a stack suited for our current guess.
// If such stack does not exist, clear the guess.
// If such stack does not exist, clear the guess.
if
(
m_selected_content_guess
.
name
!=
""
)
if
(
m_selected_content_guess
.
name
!=
""
&&
{
selected
.
name
==
m_selected_content_guess
.
name
&&
selected
.
count
==
m_selected_content_guess
.
count
){
// Selected item fits the guess. Skip the black magic.
}
else
if
(
m_selected_content_guess
.
name
!=
""
){
bool
found
=
false
;
bool
found
=
false
;
for
(
u32
i
=
0
;
i
<
m_inventorylists
.
size
()
&&
!
found
;
i
++
){
for
(
u32
i
=
0
;
i
<
m_inventorylists
.
size
()
&&
!
found
;
i
++
){
const
ListDrawSpec
&
s
=
m_inventorylists
[
i
];
const
ListDrawSpec
&
s
=
m_inventorylists
[
i
];
...
@@ -934,23 +943,12 @@ void GUIFormSpecMenu::updateSelectedItem()
...
@@ -934,23 +943,12 @@ void GUIFormSpecMenu::updateSelectedItem()
if
(
stack
.
name
==
m_selected_content_guess
.
name
&&
if
(
stack
.
name
==
m_selected_content_guess
.
name
&&
stack
.
count
==
m_selected_content_guess
.
count
){
stack
.
count
==
m_selected_content_guess
.
count
){
found
=
true
;
found
=
true
;
if
(
m_selected_item
){
// If guessed stack is already selected, all is fine
if
(
m_selected_item
->
inventoryloc
==
s
.
inventoryloc
&&
m_selected_item
->
listname
==
s
.
listname
&&
m_selected_item
->
i
==
(
s32
)
item_i
&&
m_selected_amount
==
stack
.
count
){
break
;
}
delete
m_selected_item
;
m_selected_item
=
NULL
;
}
infostream
<<
"Client: Changing selected content guess to "
infostream
<<
"Client: Changing selected content guess to "
<<
s
.
inventoryloc
.
dump
()
<<
" "
<<
s
.
listname
<<
s
.
inventoryloc
.
dump
()
<<
" "
<<
s
.
listname
<<
" "
<<
item_i
<<
std
::
endl
;
<<
" "
<<
item_i
<<
std
::
endl
;
delete
m_selected_item
;
m_selected_item
=
new
ItemSpec
(
s
.
inventoryloc
,
s
.
listname
,
item_i
);
m_selected_item
=
new
ItemSpec
(
s
.
inventoryloc
,
s
.
listname
,
item_i
);
m_selected_amount
=
stack
.
count
;
m_selected_amount
=
stack
.
count
;
break
;
}
}
}
}
}
}
...
@@ -960,35 +958,6 @@ void GUIFormSpecMenu::updateSelectedItem()
...
@@ -960,35 +958,6 @@ void GUIFormSpecMenu::updateSelectedItem()
m_selected_content_guess
.
name
=
""
;
m_selected_content_guess
.
name
=
""
;
}
}
}
}
// If the selected stack has become empty for some reason, deselect it.
// If the selected stack has become smaller, adjust m_selected_amount.
if
(
m_selected_item
)
{
bool
selection_valid
=
false
;
if
(
m_selected_item
->
isValid
())
{
Inventory
*
inv
=
m_invmgr
->
getInventory
(
m_selected_item
->
inventoryloc
);
if
(
inv
)
{
InventoryList
*
list
=
inv
->
getList
(
m_selected_item
->
listname
);
if
(
list
&&
(
u32
)
m_selected_item
->
i
<
list
->
getSize
())
{
ItemStack
stack
=
list
->
getItem
(
m_selected_item
->
i
);
if
(
m_selected_amount
>
stack
.
count
)
m_selected_amount
=
stack
.
count
;
if
(
!
stack
.
empty
())
selection_valid
=
true
;
}
}
}
if
(
!
selection_valid
)
{
delete
m_selected_item
;
m_selected_item
=
NULL
;
m_selected_amount
=
0
;
m_selected_dragging
=
false
;
}
}
// If craftresult is nonempty and nothing else is selected, select it now.
// If craftresult is nonempty and nothing else is selected, select it now.
if
(
!
m_selected_item
)
if
(
!
m_selected_item
)
...
@@ -1017,12 +986,43 @@ void GUIFormSpecMenu::updateSelectedItem()
...
@@ -1017,12 +986,43 @@ void GUIFormSpecMenu::updateSelectedItem()
// If craftresult is selected, keep the whole stack selected
// If craftresult is selected, keep the whole stack selected
if
(
m_selected_item
&&
m_selected_item
->
listname
==
"craftresult"
)
if
(
m_selected_item
&&
m_selected_item
->
listname
==
"craftresult"
)
{
{
Inventory
*
inv
=
m_invmgr
->
getInventory
(
m_selected_item
->
inventoryloc
);
m_selected_amount
=
verifySelectedItem
().
count
;
assert
(
inv
);
}
InventoryList
*
list
=
inv
->
getList
(
m_selected_item
->
listname
);
}
assert
(
list
);
m_selected_amount
=
list
->
getItem
(
m_selected_item
->
i
).
count
;
ItemStack
GUIFormSpecMenu
::
verifySelectedItem
()
{
// If the selected stack has become empty for some reason, deselect it.
// If the selected stack has become inaccessible, deselect it.
// If the selected stack has become smaller, adjust m_selected_amount.
// Return the selected stack.
if
(
m_selected_item
)
{
if
(
m_selected_item
->
isValid
())
{
Inventory
*
inv
=
m_invmgr
->
getInventory
(
m_selected_item
->
inventoryloc
);
if
(
inv
)
{
InventoryList
*
list
=
inv
->
getList
(
m_selected_item
->
listname
);
if
(
list
&&
(
u32
)
m_selected_item
->
i
<
list
->
getSize
())
{
ItemStack
stack
=
list
->
getItem
(
m_selected_item
->
i
);
if
(
m_selected_amount
>
stack
.
count
)
m_selected_amount
=
stack
.
count
;
if
(
!
stack
.
empty
())
return
stack
;
}
}
}
// selection was not valid
delete
m_selected_item
;
m_selected_item
=
NULL
;
m_selected_amount
=
0
;
m_selected_dragging
=
false
;
}
}
return
ItemStack
();
}
}
void
GUIFormSpecMenu
::
acceptInput
()
void
GUIFormSpecMenu
::
acceptInput
()
...
...
This diff is collapsed.
Click to expand it.
src/guiFormSpecMenu.h
+
1
−
0
View file @
d74c3773
...
@@ -186,6 +186,7 @@ class GUIFormSpecMenu : public GUIModalMenu
...
@@ -186,6 +186,7 @@ class GUIFormSpecMenu : public GUIModalMenu
void
drawSelectedItem
();
void
drawSelectedItem
();
void
drawMenu
();
void
drawMenu
();
void
updateSelectedItem
();
void
updateSelectedItem
();
ItemStack
verifySelectedItem
();
void
acceptInput
();
void
acceptInput
();
bool
OnEvent
(
const
SEvent
&
event
);
bool
OnEvent
(
const
SEvent
&
event
);
...
...
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