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Commit db32e6c5 authored by Aaron Suen's avatar Aaron Suen Committed by Craig Robbins
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Move texture_min_size even further down the pipe. Now, textures are...

Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.
parent 862d4ea3
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