Entity damage system WIP; Remove C++ mobs
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- data/mods/default/init.lua 10 additions, 10 deletionsdata/mods/default/init.lua
- src/content_abm.cpp 0 additions, 115 deletionssrc/content_abm.cpp
- src/content_cao.cpp 79 additions, 1532 deletionssrc/content_cao.cpp
- src/content_sao.cpp 337 additions, 1459 deletionssrc/content_sao.cpp
- src/content_sao.h 17 additions, 165 deletionssrc/content_sao.h
- src/itemgroup.h 39 additions, 0 deletionssrc/itemgroup.h
- src/luaentity_common.cpp 7 additions, 3 deletionssrc/luaentity_common.cpp
- src/luaentity_common.h 6 additions, 0 deletionssrc/luaentity_common.h
- src/scriptapi.cpp 25 additions, 28 deletionssrc/scriptapi.cpp
- src/scriptapi.h 3 additions, 1 deletionsrc/scriptapi.h
- src/server.cpp 11 additions, 4 deletionssrc/server.cpp
- src/serverobject.h 6 additions, 4 deletionssrc/serverobject.h
- src/serverremoteplayer.cpp 9 additions, 11 deletionssrc/serverremoteplayer.cpp
- src/serverremoteplayer.h 4 additions, 1 deletionsrc/serverremoteplayer.h
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