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Illuna-Minetest
illuna-minetest
Commits
f8430723
Commit
f8430723
authored
13 years ago
by
Perttu Ahola
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Add the default.lua script
parent
bfc68d31
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data/scripts/default.lua
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f8430723
--[[function basicSerialize(o)
if type(o) == "number" then
return tostring(o)
else -- assume it is a string
return string.format("%q", o)
end
end
function dump2(name, value, saved)
saved = saved or {} -- initial value
io.write(name, " = ")
if type(value) == "number" or type(value) == "string" then
io.write(basicSerialize(value), "\n")
elseif type(value) == "table" then
if saved[value] then -- value already saved?
io.write(saved[value], "\n") -- use its previous name
else
saved[value] = name -- save name for next time
io.write("{}\n") -- create a new table
for k,v in pairs(value) do -- save its fields
local fieldname = string.format("%s[%s]", name,
basicSerialize(k))
save(fieldname, v, saved)
end
end
else
error("cannot save a " .. type(value))
end
end]]
--[[function dump(o, name, dumped, s)
name = name or "_"
dumped = dumped or {}
s = s or ""
s = s .. name .. " = "
if type(o) == "number" then
s = s .. tostring(o)
elseif type(o) == "string" then
s = s .. string.format("%q", o)
elseif type(o) == "boolean" then
s = s .. tostring(o)
elseif type(o) == "function" then
s = s .. "<function>"
elseif type(o) == "nil" then
s = s .. "nil"
elseif type(o) == "table" then
if dumped[o] then
s = s .. dumped[o]
else
dumped[o] = name
local t = {}
for k,v in pairs(o) do
t[#t+1] = dump(v, k, dumped)
end
s = s .. "{" .. table.concat(t, ", ") .. "}"
end
else
error("cannot dump a " .. type(o))
return nil
end
return s
end]]
function
basic_serialize
(
o
)
if
type
(
o
)
==
"number"
then
return
tostring
(
o
)
elseif
type
(
o
)
==
"string"
then
return
string.format
(
"%q"
,
o
)
elseif
type
(
o
)
==
"boolean"
then
return
tostring
(
o
)
elseif
type
(
o
)
==
"function"
then
return
"<function>"
elseif
type
(
o
)
==
"nil"
then
return
"nil"
else
error
(
"cannot dump a "
..
type
(
o
))
return
nil
end
end
function
serialize
(
o
,
name
,
dumped
)
name
=
name
or
"_"
dumped
=
dumped
or
{}
io.write
(
name
,
" = "
)
if
type
(
o
)
==
"number"
or
type
(
o
)
==
"string"
or
type
(
o
)
==
"boolean"
or
type
(
o
)
==
"function"
or
type
(
o
)
==
"nil"
then
io.write
(
basic_serialize
(
o
),
"
\n
"
)
elseif
type
(
o
)
==
"table"
then
if
dumped
[
o
]
then
io.write
(
dumped
[
o
],
"
\n
"
)
else
dumped
[
o
]
=
name
io.write
(
"{}\n"
)
-- new table
for
k
,
v
in
pairs
(
o
)
do
local
fieldname
=
string.format
(
"%s[%s]"
,
name
,
basic_serialize
(
k
))
serialize
(
v
,
fieldname
,
dumped
)
end
end
else
error
(
"cannot dump a "
..
type
(
o
))
return
nil
end
end
function
dump
(
o
,
dumped
)
dumped
=
dumped
or
{}
if
type
(
o
)
==
"number"
then
return
tostring
(
o
)
elseif
type
(
o
)
==
"string"
then
return
string.format
(
"%q"
,
o
)
elseif
type
(
o
)
==
"table"
then
if
dumped
[
o
]
then
return
"<circular reference>"
end
dumped
[
o
]
=
true
local
t
=
{}
for
k
,
v
in
pairs
(
o
)
do
t
[
#
t
+
1
]
=
""
..
k
..
" = "
..
dump
(
v
,
dumped
)
end
return
"{"
..
table.concat
(
t
,
", "
)
..
"}"
elseif
type
(
o
)
==
"boolean"
then
return
tostring
(
o
)
elseif
type
(
o
)
==
"function"
then
return
"<function>"
else
error
(
"cannot dump a "
..
type
(
o
))
return
nil
end
end
print
(
"omg lol"
)
print
(
"minetest dump: "
..
dump
(
minetest
))
minetest
.
register_object
(
"a"
,
"dummy string"
);
local
TNT
=
minetest
.
new_entity
{
-- Maybe handle gravity and collision this way? dunno
physical
=
true
,
weight
=
5
,
boundingbox
=
{
-
0
.
5
,
-
0
.
5
,
-
0
.
5
,
0
.
5
,
0
.
5
,
0
.
5
},
visual
=
"box"
,
textures
=
{
"tnt_top.png"
,
"tnt_bottom.png"
,
"tnt_side.png"
,
"tnt_side.png"
,
"tnt_side.png"
,
"tnt_side.png"
},
-- Initial value for our timer
timer
=
0
,
-- List names of state variables, for serializing object state
state_variables
=
{
"timer"
},
}
-- Called after object is created
function
TNT
:
on_create
(
env
)
end
-- Called periodically
function
TNT
:
on_step
(
env
,
dtime
)
self
.
timer
=
self
.
timer
+
dtime
if
self
.
timer
>
4
.
0
then
self
.
to_be_deleted
=
true
-- Environment will delete this object at a suitable point of execution
env
:
explode
(
self
.
pos
,
3
)
-- Uh... well, something like that
end
end
-- Called when object is punched
function
TNT
:
on_punch
(
env
,
hitter
)
-- If tool is bomb defuser, revert back to being a block
local
item
=
hitter
.
inventory
.
get_current
()
if
item
.
itemtype
==
"tool"
and
item
.
param
==
"bomb_defuser"
then
env
:
add_node
(
self
.
pos
,
3072
)
self
.
to_be_deleted
=
true
end
end
-- Called when object is right-clicked
function
TNT
:
on_rightclick
(
self
,
env
,
hitter
)
end
print
(
"TNT dump: "
..
dump
(
TNT
))
print
(
"Registering TNT"
);
minetest
.
register_object
(
"TNT"
,
TNT
)
--print("minetest.registered_objects: "..dump(minetest.registered_objects))
print
(
"minetest.registered_objects:"
)
serialize
(
minetest
.
registered_objects
)
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