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  1. May 02, 2013
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  8. Mar 23, 2013
    • Mukul Sati's avatar
      Set of changes to build mineTest using Visual Studio 11.0. These affect · ca7043e5
      Mukul Sati authored
      the following:
      1. String concatenation in guiMainMenu.cpp - it is required for all
      individual strings to be of the same type <unicode/non-unicode>; adding
      explicit L qualifier before the other strings.
      2. Correcting type of BlockMakeData to struct in place of class forward
      declarations. This information is used for name decoration by Visual
      Studio, leading to linker errors in case of mismatches.
      3. Windows headers define max as a macro somewhere, leading to a compile
      time error in profiler.h; using () around function to prevent macro match
      from occurring.
      ca7043e5
    • proller's avatar
      Random guest name and finite liquid checkbox · f98d0433
      proller authored
      f98d0433
  9. Mar 14, 2013
  10. Feb 24, 2013
  11. Feb 21, 2013
  12. Feb 14, 2013
  13. Jan 22, 2013
  14. Jan 21, 2013
    • Jürgen Doser's avatar
      Basic support for configuring which mods to load for each world · 6af8a34d
      Jürgen Doser authored
      settings.h: added function to return all keys used in settings, and a
      function to remove a setting
      
      mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods.
      
      server.{h,cpp}: server does not load add-on mods that are disabled in
      the world.mt file. mods are disabled by a setting of the form
      "load_mod_<modname> = false". if no load_mod_<modname> = ... setting
      is found, the mod is loaded anyways for backwards compatibilty. server
      also complains to errorstream about mods with unstatisfied
      dependencies and about mods that are not installed.
      
      guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods
      and modpacks with little icons in front of their name indicating their
      status: a checkmark for enabled mods, a cross for disabled mods, a
      question mark for "new" mods
      
      Mods can be enabled/disabled by a checkbox. Mods also show a list of
      dependencies and reverse dependencies. double-click on a mod in
      dependency or reverse dependency listbox selects the corresponding
      mod. Enabling a mod also enables all its dependencies. Disabling a mod
      also disables all its reverse dependencies.
      
      For modpacks, show buttons to enable/disable all mods (recursively,
      including their dependencies) in it.
      
      Button "Save" saves the current settings to the world.mt file and
      returns to the main menu. Button "Cancel" returns to main menu without
      saving.
      
      basic keyboard controls (if the proper widget has keyboard focus):
      
      up/down: scroll through tree of mods
      left/right: collaps/expand a modpack
      space: enable/disable the selected mod
      6af8a34d
    • Jeija's avatar
      Add a list of servers to the "Multiplayer" tab · 6f93c01a
      Jeija authored
      If USE_CURL is set, it also downloads a list from a remote server.
      The url of this list is configurable in minetest.conf using the setting "serverlist_url"
      The local list of favorite servers is saved in client/serverlist/filename
      filename is also configureable using the setting "serverlist_file"
      6f93c01a
  15. Jan 14, 2013
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  27. Mar 15, 2012
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