- Mar 18, 2012
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Perttu Ahola authored
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- Mar 12, 2012
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Perttu Ahola authored
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- Mar 11, 2012
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Perttu Ahola authored
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- Mar 10, 2012
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Kahrl authored
Defaults modified from original: alpha=200, key=F10
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- Mar 07, 2012
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Perttu Ahola authored
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- Feb 06, 2012
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Perttu Ahola authored
Set default maximum viewing range to a bit more than default server send range to make fog work well
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Perttu Ahola authored
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- Feb 01, 2012
- Jan 24, 2012
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Perttu Ahola authored
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- Dec 02, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Dec 01, 2011
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Perttu Ahola authored
Remove stuff made obsolete by making players more ActiveObject-like and raise protocol version number by one (because it is not compatible at all anymore)
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- Nov 29, 2011
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Kahrl authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Nov 03, 2011
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Perttu Ahola authored
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- Nov 02, 2011
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Perttu Ahola authored
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
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Perttu Ahola authored
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- Oct 20, 2011
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Perttu Ahola authored
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- Oct 19, 2011
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Perttu Ahola authored
Default max_simultaneous_block_sends_server_total to 2 to make network not cough too much on the fixed block sending code
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Perttu Ahola authored
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- Oct 18, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Oct 17, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Oct 16, 2011
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Perttu Ahola authored
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- Oct 15, 2011
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Perttu Ahola authored
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Perttu Ahola authored
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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Perttu Ahola authored
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- Oct 12, 2011
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Perttu Ahola authored
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- Sep 26, 2011
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Perttu Ahola authored
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- Sep 08, 2011
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Kahrl authored
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
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- Sep 06, 2011
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Kahrl authored
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- Aug 22, 2011
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Giuseppe Bilotta authored
This is just a chat window with the / text pre-loaded.
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- Aug 03, 2011
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Perttu Ahola authored
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