- Jun 03, 2012
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Perttu Ahola authored
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- Apr 07, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 29, 2012
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Kahrl authored
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- Mar 25, 2012
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Perttu Ahola authored
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- Mar 19, 2012
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Perttu Ahola authored
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- Mar 15, 2012
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Kahrl authored
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- Mar 10, 2012
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Perttu Ahola authored
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- Feb 24, 2012
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Jonathan Neuschäfer authored
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Jonathan Neuschäfer authored
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- Jan 22, 2012
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Kahrl authored
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
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- Jan 12, 2012
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Kahrl authored
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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- Dec 03, 2011
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Kahrl authored
inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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- Dec 01, 2011
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Perttu Ahola authored
Fix getTextureRaw to always return an image that is not in the texture atlas and fix plain "^[forcesingle" handling
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Perttu Ahola authored
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- Nov 29, 2011
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Perttu Ahola authored
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Perttu Ahola authored
Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Oct 18, 2011
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Perttu Ahola authored
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- Oct 16, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
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- Oct 15, 2011
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Perttu Ahola authored
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- Oct 12, 2011
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Perttu Ahola authored
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- Sep 07, 2011
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Perttu Ahola authored
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- Sep 06, 2011
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Perttu Ahola authored
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
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- Aug 12, 2011
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Perttu Ahola authored
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- Jul 24, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 25, 2011
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Perttu Ahola authored
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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