- Sep 09, 2016
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James Stevenson authored
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SmallJoker authored
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- Sep 08, 2016
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SmallJoker authored
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paly2 authored
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- Aug 30, 2016
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est31 authored
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Rui authored
Currently translated at 30.2% (271 of 895 strings) Don't end with '\n'.
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Rui authored
Currently translated at 50.0% (448 of 895 strings) This is a merger of two commits.
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Thomas Wagner Nielsen authored
Currently translated at 27.3% (245 of 895 strings)
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bse666 authored
Currently translated at 98.5% (882 of 895 strings)
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Mateusz Mendel authored
Currently translated at 42.4% (380 of 895 strings)
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Jakub Mendel authored
Currently translated at 42.4% (380 of 895 strings)
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Bruno Borges authored
Currently translated at 87.8% (786 of 895 strings) Enhancements
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Bruno Borges authored
Currently translated at 64.9% (581 of 895 strings)
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lisacvuk authored
Currently translated at 33.2% (298 of 895 strings)
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Jean-Baptiste authored
Currently translated at 99.5% (891 of 895 strings)
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Onyx Steinheim authored
Currently translated at 99.4% (890 of 895 strings) This is a merger of two commits.
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Jeff Huang authored
Currently translated at 100.0% (895 of 895 strings)
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Rui authored
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est31 authored
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- Aug 29, 2016
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rubenwardy authored
Fixes #4397
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red-001 authored
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SmallJoker authored
Prevents duplicate names: 'NickName', 'nickname', 'NICKNAME'. Skips already registered users, so they can connect as usual.
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- Aug 27, 2016
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rubenwardy authored
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rubenwardy authored
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- Aug 26, 2016
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paramat authored
Rebased and tuned version of Calinou's original pull request. 'm_view_bobbing_speed' controls the frequency of view bobbing, hand bobbing and footsteps, it was limited to a maximum of 40 (walking frequency) so did not increase if player speed was modified by a 'speed buff', a sprinting mod or modified in .conf or advanced settngs. This commit raises the limit to 70 which is suitable for sprinting.
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Auke Kok authored
Adds several new ways that the plantlike drawtype mesh can be changed. This requires paramtype2 = "meshoptions" to be set in the node definition. The drawtype for these nodes should be "plantlike". These modifications are all done using param2. This field is now a complex bitfield that allows some or more of the combinations to be chosen, and the mesh draw code will choose the options based as neeeded for each plantlike node. bit layout: bits 0, 1 and 2 (values 0x1 through 0x7) are for choosing the plant mesh shape: 0 - ordinary plantlike plant ("x" shaped) 1 - ordinary plant, but rotated 45 degrees ("+" shaped) 2 - a plant with 3 faces ("*" shaped) 3 - a plant with 4 faces ("#" shaped) 4 - a plant with 4 faces ("#" shaped, leaning outwards) 5 through 7 are unused and reserved for future mesh shapes. bit 3 (0x8) causes the plant to be randomly offset in the x,z plane. The plant should fall within the 1x1x1 nodebox if regularly sized. bit 4 (0x10) causes the plant mesh to grow by sqrt(2), and will cause the plant mesh to fill out 1x1x1, and appear slightly larger. Texture makers will want to make their plant texture 23x16 pixels to have the best visual fit in 1x1x1 size. bit 5 (0x20) causes each face of the plant to have a slight negative Y offset in position, descending up to 0.125 downwards into the node below. Because this is per face, this causes the plant model to be less symmetric. bit 6 (0x40) through bit 7 (0x80) are unused and reserved for future use. !(https://youtu.be/qWuI664krsI)
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- Aug 22, 2016
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est31 authored
Disable the ability to connect to old servers by default to improve password security. If people still want to connect to old (0.4.12 and earlier) servers, they can flip the send_pre_v25_init setting. Add the ability to detect if we've tried to connect to a server which only supports the pre v25 init protocol, and show an apropriate error message. Most times the error will already be catched at the serverlist level, the detection mechanism only acts as last resort, because the "Connection timed out" error message that would be shown otherwise would be very confusing. Automatic "fixing" of this condition is not desired, as it would allow for downgrade attacks. As already 161 of the 167 servers on the serverlist support the new srp based auth protocol (> 96%), the breakage should be minimal. Follow up of commit af301831 "Add option to not send pre v25 init packet" Also change the pessimistic assumption of masterlist server versions to optimistic, in order to avoid buggy behaviour (favourites not in the serverlist would be denied to connect to, etc).
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Xunto authored
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- Aug 21, 2016
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kahrl authored
Fixes #4446: a syntax error that happens if something else (such as <iomanip> or <locale> in certain libstdc++ versions) includes <libintl.h> later, which contains a function declaration for gettext that gets mangled by the macro. See the added comment in gettext.h and the discussion in #4446/#4452 for details.
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- Aug 20, 2016
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est31 authored
Fixes #4323.
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Tim authored
* Multiline strings * Table-concat instead of String-concats * string.rep instead of loop-concat * string.format %q instead of manual quotation by gsub * Assert writeable files * Generate new settings_translation_file
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Tim authored
Avoids unreachable code linter warning by moving generation code (of minetest.conf.example and settings_translation_file.cpp) out of dlg_settings_advanced. Due to passing the settings, also it avoids reading the settings file twice. Instead of activating the code by changing the active if-clauses, its activation is now done by uncommenting the loadfile() statement.
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- Aug 19, 2016
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Rogier authored
Commit 4503b5 did not update the android build script.
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- Aug 18, 2016
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obneq authored
Increase maximum length of tiled node rows from 2 to mapblock size.
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SmallJoker authored
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- Aug 14, 2016
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DonBatman authored
'maxwear' has been deprecated for over 3 years Add spaces around '=' nearby
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- Aug 12, 2016
- Aug 11, 2016
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Rogier authored
If compiling according to a C++ version before C++11, then define std::to_string ourselves. Add a to_wstring version as well As std::to_string() for floating point types uses %.6f as floating point format converter, instead of %G, it needs special care. To preserve ftos() behavior (which is expected to use the %G format converter), it no longer uses to_string().
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Rogier authored
If a mod is disabled, or upgraded without sufficient backward compatibility, then entities it has put into the world become unknown, and continue moving around, but are completely unrecognisable. This change allows the player to see their type, and therefore which mod is or was responsible.
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