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  1. Sep 09, 2013
  2. Aug 14, 2013
  3. Aug 04, 2013
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  7. Jun 22, 2013
  8. May 25, 2013
    • sapier's avatar
      Move scriptapi to separate folder (by sapier) · ab433775
      sapier authored
      On the lua side, notably minetest.env:<function>(<args>) should now
      be replaced by minetest.<function>(<args>).
      The old way is and will stay supported for a long time.
      
      Also:
      Update and clean up lua_api.txt (by celeron55)
      Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
      Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
      ab433775
  9. May 18, 2013
  10. Mar 29, 2013
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  13. Feb 26, 2013
  14. Feb 24, 2013
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  19. Dec 02, 2012
  20. Dec 01, 2012
  21. Nov 26, 2012
  22. Nov 25, 2012
    • MirceaKitsune's avatar
      Framework for the attachment system, new object property which allows changing... · e42eeec8
      MirceaKitsune authored
      Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials
      
      New object property which allows changing the color and alpha of mesh materials. Due to the current lighting systems it doesn't work yet, but the full implementation is there
      
      Framework for the attachment system, with no actual functionality yet
      
      Send bone and player object to the setAttachment function in content_sao.cpp, but we need a way to translate it there and send it to the client
      
      I will also want position and rotation offsets to be possible to apply to attachments
      
      Network object ID from server to client. This will be used to identify the parent client-side and know what to attach to
      e42eeec8
  23. Sep 05, 2012
  24. Jul 21, 2012
  25. Jun 17, 2012
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