- Nov 30, 2013
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MetaDucky authored
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- Nov 17, 2013
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kwolekr authored
The real problem was that MapBlocks were not activated before getting sent to the client
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- Nov 09, 2013
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kwolekr authored
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- Nov 05, 2013
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kwolekr authored
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- Nov 02, 2013
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PilzAdam authored
* Prevent graphical glitches on old servers * Fix flowing of liquids with viscosity != 1 and range != 8 * Fix range = 0, no flowing nodes will appear
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- Sep 17, 2013
- Sep 10, 2013
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Kahrl authored
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- Sep 09, 2013
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sfan5 authored
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sfan5 authored
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Ilya Zhuravlev authored
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- Aug 29, 2013
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proller authored
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- Aug 14, 2013
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Kahrl authored
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- Aug 13, 2013
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PilzAdam authored
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- Aug 11, 2013
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kwolekr authored
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- Aug 01, 2013
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proller authored
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- Jul 28, 2013
- Jul 27, 2013
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proller authored
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- Jul 20, 2013
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PilzAdam authored
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- Jul 16, 2013
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PilzAdam authored
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- Jul 04, 2013
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proller authored
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- Jul 03, 2013
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sapier authored
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- Jun 28, 2013
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kwolekr authored
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- Jun 21, 2013
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PilzAdam authored
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- Jun 03, 2013
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Kahrl authored
Now Environment::clearAllObjects() unloads unused blocks in an interval defined by max_clearobjects_extra_loaded_blocks (default 4096).
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- May 31, 2013
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proller authored
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- May 20, 2013
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kwolekr authored
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- Apr 25, 2013
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proller authored
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- Apr 09, 2013
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sapier authored
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- Apr 06, 2013
- Mar 19, 2013
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kwolekr authored
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- Mar 17, 2013
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Ilya Zhuravlev authored
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proller authored
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- Mar 14, 2013
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proller authored
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- Mar 12, 2013
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Ilya Zhuravlev authored
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- Feb 26, 2013
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kwolekr authored
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