- Nov 30, 2013
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MetaDucky authored
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- Nov 17, 2013
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kwolekr authored
The real problem was that MapBlocks were not activated before getting sent to the client
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- Sep 17, 2013
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kwolekr authored
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- Sep 10, 2013
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Kahrl authored
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- Sep 09, 2013
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Ilya Zhuravlev authored
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- Aug 14, 2013
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Kahrl authored
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- Aug 11, 2013
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kwolekr authored
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- Jul 27, 2013
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proller authored
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- Jun 28, 2013
- Jun 03, 2013
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Kahrl authored
Now Environment::clearAllObjects() unloads unused blocks in an interval defined by max_clearobjects_extra_loaded_blocks (default 4096).
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- Mar 23, 2013
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Mukul Sati authored
the following: 1. String concatenation in guiMainMenu.cpp - it is required for all individual strings to be of the same type <unicode/non-unicode>; adding explicit L qualifier before the other strings. 2. Correcting type of BlockMakeData to struct in place of class forward declarations. This information is used for name decoration by Visual Studio, leading to linker errors in case of mismatches. 3. Windows headers define max as a macro somewhere, leading to a compile time error in profiler.h; using () around function to prevent macro match from occurring.
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- Mar 12, 2013
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Ilya Zhuravlev authored
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- Feb 26, 2013
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kwolekr authored
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kwolekr authored
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kwolekr authored
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
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- Feb 24, 2013
- Jan 23, 2013
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kwolekr authored
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- Jan 21, 2013
- Jul 27, 2012
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Perttu Ahola authored
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- Jul 23, 2012
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darkrose authored
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- Jun 17, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 05, 2012
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Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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- Jun 03, 2012
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Kahrl authored
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- Mar 29, 2012
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Perttu Ahola authored
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- Mar 28, 2012
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Perttu Ahola authored
Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed
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- Mar 15, 2012
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Perttu Ahola authored
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Kahrl authored
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- Jan 22, 2012
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Kahrl authored
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
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- Nov 29, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Oct 17, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Sep 22, 2011
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darkrose authored
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