- Nov 29, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Nov 13, 2011
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Perttu Ahola authored
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- Nov 07, 2011
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Kahrl authored
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
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- Oct 20, 2011
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Perttu Ahola authored
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- Oct 19, 2011
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Perttu Ahola authored
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- Oct 17, 2011
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Perttu Ahola authored
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- Oct 16, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
Switch more stuff to use the logging thing and fix segfault on player leave from server as introduced in a previous switch-to-logging commit
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Perttu Ahola authored
Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
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- Oct 15, 2011
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Perttu Ahola authored
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Oct 14, 2011
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Perttu Ahola authored
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- Oct 12, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Sep 26, 2011
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Perttu Ahola authored
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- Sep 24, 2011
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Joshua Beck authored
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Mark Holmquist authored
Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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- Sep 22, 2011
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Perttu Ahola authored
Make client report a newer version number to the server than 2011-07-31 does and make the server enforce it
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darkrose authored
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- Sep 16, 2011
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Kahrl authored
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- Sep 08, 2011
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Kahrl authored
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Kahrl authored
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
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- Aug 26, 2011
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JacobF authored
This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item
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- Aug 24, 2011
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JacobF authored
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- Aug 22, 2011
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Perttu Ahola authored
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Perttu Ahola authored
-- TOCLIENT_OBJECTDATA: peer ID field is missing -- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
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Perttu Ahola authored
See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
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Giuseppe Bilotta authored
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Giuseppe Bilotta authored
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Giuseppe Bilotta authored
No need to make the server command syntax more complicated than necessary. If the need ever arise, we'll find some other way to distinguish the client commands. Also, the /# syntax is deprecated and will be made obsolete in time.
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