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  1. Feb 01, 2013
    • Jürgen Doser's avatar
      Remove use of operator[] on a std::map, so no spurious elements get inserted. (fixes #464) · 9ebf1fd3
      Jürgen Doser authored
      All uses of operator[] in guiConfigureWorld.cpp have been replaced
      with .find() operations.
      
      In some places, operator[] had been called with mod names of "Add-Ons"
      or "N/A", which would insert a default-constructed ModSpec into the
      list of add-on mods. In other places, the use of operator[] was safe
      now, but it probably is safer for future changes to use .find()
      everywhere.
      9ebf1fd3
  2. Jan 22, 2013
    • Jürgen Doser's avatar
      Improve behaviour for empty modpacks and when no mods at all are installed: · 26a0efae
      Jürgen Doser authored
      Only show enable all / disable all buttons for all add-ons when at
      least one add-on is installed. When no add-on ist installed, don't
      show any buttons or checkboxes.
      
      Added is_modpack flag to ModSpec to distinguish empty modpacks from
      normal mods and check this flag in mod selection gui so that empty
      modpacks are not treated like mods that can be enabled or disabled.
      26a0efae
  3. Jan 21, 2013
    • Jürgen Doser's avatar
      Basic support for configuring which mods to load for each world · 6af8a34d
      Jürgen Doser authored
      settings.h: added function to return all keys used in settings, and a
      function to remove a setting
      
      mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods.
      
      server.{h,cpp}: server does not load add-on mods that are disabled in
      the world.mt file. mods are disabled by a setting of the form
      "load_mod_<modname> = false". if no load_mod_<modname> = ... setting
      is found, the mod is loaded anyways for backwards compatibilty. server
      also complains to errorstream about mods with unstatisfied
      dependencies and about mods that are not installed.
      
      guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods
      and modpacks with little icons in front of their name indicating their
      status: a checkmark for enabled mods, a cross for disabled mods, a
      question mark for "new" mods
      
      Mods can be enabled/disabled by a checkbox. Mods also show a list of
      dependencies and reverse dependencies. double-click on a mod in
      dependency or reverse dependency listbox selects the corresponding
      mod. Enabling a mod also enables all its dependencies. Disabling a mod
      also disables all its reverse dependencies.
      
      For modpacks, show buttons to enable/disable all mods (recursively,
      including their dependencies) in it.
      
      Button "Save" saves the current settings to the world.mt file and
      returns to the main menu. Button "Cancel" returns to main menu without
      saving.
      
      basic keyboard controls (if the proper widget has keyboard focus):
      
      up/down: scroll through tree of mods
      left/right: collaps/expand a modpack
      space: enable/disable the selected mod
      6af8a34d
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