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  1. Oct 31, 2015
  2. Oct 29, 2015
    • Duane Robertson's avatar
      WoW-style Autorun · b6dfae02
      Duane Robertson authored
      This allows the player to toggle continuous forward with a key (F by default),
      so we don't have to hold down the forward key endlessly.
      b6dfae02
    • paramat's avatar
      findSpawnPos: Add setting for max height above water level · c0a7c670
      paramat authored
      Increase default from 6 to 16 to help with mgv7 and mgfractal
      Large-scale or alternative mapgens can result in a lowland spawn point not
      being found, causing a spawn at (0, 0, 0) possibly buried underground
      The max height is now settable to allow correct player spawn
      in any mapgen or when using custom noise parameters
      c0a7c670
    • paramat's avatar
      Mgfractal: Add filler depth noise · 182b3fd2
      paramat authored
      182b3fd2
  3. Oct 28, 2015
    • kwolekr's avatar
      Add STATIC_ASSERT() macro and use it · 688556a5
      kwolekr authored
      688556a5
    • kwolekr's avatar
      Add DISABLE_CLASS_COPY macro (and use it) · c56d7fe0
      kwolekr authored
      Use this macro to disallow copying of an object using the assignment
      operator or copy constructor.  This catches otherwise silent-but-deadly
      mistakes such as "ServerMap map = env->getMap();" at compile time.
      
      If so desired, it is still possible to copy a class, but it now requires
      an explicit call to memcpy or std::copy.
      c56d7fe0
  4. Oct 27, 2015
  5. Oct 26, 2015
  6. Oct 25, 2015
  7. Oct 24, 2015
  8. Oct 23, 2015
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