- Jan 11, 2014
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Nathanaëlle Courant authored
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- Sep 04, 2013
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sapier authored
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- Jul 07, 2013
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ShadowNinja authored
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- Jun 28, 2013
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kwolekr authored
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- May 01, 2013
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sfan5 authored
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
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- Feb 18, 2013
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Ilya Zhuravlev authored
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- Oct 31, 2012
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PilzAdam authored
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- Jul 25, 2012
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Perttu Ahola authored
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- Jun 06, 2012
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Perttu Ahola authored
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- Apr 09, 2012
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Perttu Ahola authored
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- Apr 01, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 31, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 30, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 29, 2012
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Kahrl authored
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
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- Mar 27, 2012
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Perttu Ahola authored
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- Mar 26, 2012
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Perttu Ahola authored
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- Mar 19, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 18, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Mar 11, 2012
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Perttu Ahola authored
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- Mar 10, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Feb 28, 2012
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Perttu Ahola authored
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- Feb 04, 2012
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Perttu Ahola authored
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