- Jul 13, 2013
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proller authored
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- Jul 09, 2013
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kwolekr authored
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- Jul 08, 2013
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kwolekr authored
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- Mar 23, 2013
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RealBadAngel authored
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- Feb 24, 2013
- Jul 24, 2012
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Perttu Ahola authored
It'd take years to figure out what caused the accident.
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- Jul 23, 2012
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Perttu Ahola authored
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darkrose authored
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- Jun 17, 2012
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Kahrl authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 05, 2012
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Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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- Mar 15, 2012
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Kahrl authored
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- Jan 22, 2012
- Nov 29, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Nov 08, 2011
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Perttu Ahola authored
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- Nov 03, 2011
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Perttu Ahola authored
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- Oct 18, 2011
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Perttu Ahola authored
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- Oct 12, 2011
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Perttu Ahola authored
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- Aug 15, 2011
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Perttu Ahola authored
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- Jul 31, 2011
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Perttu Ahola authored
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- Jul 23, 2011
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Perttu Ahola authored
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- Jul 22, 2011
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Perttu Ahola authored
Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, already fucked up maps are now loaded correctly.
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Perttu Ahola authored
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- Jul 02, 2011
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Perttu Ahola authored
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- Jun 27, 2011
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 17, 2011
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Perttu Ahola authored
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Perttu Ahola authored
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
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- Jun 07, 2011
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Nils Dagsson Moskopp authored
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Nils Dagsson Moskopp authored
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- Jun 03, 2011
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Nils Dagsson Moskopp authored
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