- Nov 25, 2012
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MirceaKitsune authored
Get the mesh working through the memory cache properly. Most credit goes to celeron55 for the help on this code Get the texture from memory as well Add .x to the list of supported formats Update LUA API documentation
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- Nov 08, 2012
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RealBadAngel authored
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- Nov 01, 2012
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PilzAdam authored
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- Sep 09, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Sep 07, 2012
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Ilya Zhuravlev authored
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- Sep 02, 2012
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Perttu Ahola authored
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- Sep 01, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Ilya Zhuravlev authored
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- Aug 12, 2012
- Jul 27, 2012
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Perttu Ahola authored
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- Jul 26, 2012
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Perttu Ahola authored
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- Jul 25, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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- Jul 24, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jul 23, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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Perttu Ahola authored
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darkrose authored
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- Jul 22, 2012
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Perttu Ahola authored
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darkrose authored
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Perttu Ahola authored
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Matthew I authored
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- Jul 21, 2012
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darkrose authored
- Jul 19, 2012
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Perttu Ahola authored
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- Jun 17, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 16, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 10, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Jun 08, 2012
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Perttu Ahola authored
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- Jun 06, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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