- Nov 25, 2012
-
-
MirceaKitsune authored
Get the mesh working through the memory cache properly. Most credit goes to celeron55 for the help on this code Get the texture from memory as well Add .x to the list of supported formats Update LUA API documentation
-
MirceaKitsune authored
(obj, md2 and md3 are currently allowed) Get rid of the texture string and use the existing textures array. Segmented meshes have multiple materials, and this will allow us to texture each. Do not switch to this commit yet! If a texture string is left empty in LUA, don't modify that material. Useful so a script can change specific textures without affecting others
-
- Sep 01, 2012
-
-
Perttu Ahola authored
-
- Aug 12, 2012
- Jul 28, 2012
-
-
Perttu Ahola authored
-
- Jul 27, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Jul 25, 2012
-
-
Perttu Ahola authored
-
- Jul 24, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
It'd take years to figure out what caused the accident.
-
- Jul 23, 2012
- Jul 22, 2012
-
-
Perttu Ahola authored
-
Matthew I authored
-
- Jul 21, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
darkrose authored
-
Calinou authored
-
- Jul 19, 2012
-
-
Perttu Ahola authored
-
- Jun 17, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Jun 10, 2012
-
-
Perttu Ahola authored
-
- Jun 07, 2012
-
-
Perttu Ahola authored
-
- Jun 05, 2012
-
-
Perttu Ahola authored
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
-
- Jun 04, 2012
-
-
Perttu Ahola authored
-
- Jun 03, 2012
-
-
Perttu Ahola authored
-
Kahrl authored
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Apr 14, 2012
-
-
Perttu Ahola authored
-
- Apr 10, 2012
-
-
Perttu Ahola authored
-
- Apr 09, 2012
-
-
Perttu Ahola authored
-
- Apr 07, 2012
-
-
Perttu Ahola authored
-
- Apr 01, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
-
- Mar 31, 2012
-
-
Perttu Ahola authored
Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast'
-
Perttu Ahola authored
-
- Mar 30, 2012
-
-
Perttu Ahola authored
-
Perttu Ahola authored
Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
-