- Dec 14, 2016
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Christian Haug authored
Currently translated at 1.7% (16 of 918 strings)
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Petter Reinholdtsen authored
Currently translated at 1.6% (15 of 918 strings)
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Christian Haug authored
Currently translated at 1.5% (14 of 918 strings)
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Petter Reinholdtsen authored
Currently translated at 1.4% (13 of 918 strings)
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Jakub Vaněk authored
Currently translated at 51.0% (469 of 918 strings)
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Tomáš Bělohlávek authored
Currently translated at 58.0% (533 of 918 strings) This is a merger of 2 commits.
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Jeff Huang authored
Currently translated at 100.0% (918 of 918 strings)
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Mingye Wang authored
Currently translated at 97.0% (891 of 918 strings)
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tonibm19 authored
Currently translated at 46.0% (423 of 918 strings)
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Roc Humet authored
Currently translated at 43.6% (401 of 918 strings)
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Alfonso R. Zepeda R authored
Currently translated at 57.8% (531 of 918 strings)
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Rui authored
Currently translated at 49.4% (454 of 918 strings) This is a merger of 2 commits.
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Eidy authored
Currently translated at 99.8% (917 of 918 strings) This is a merger of 3 commits.
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Eidy authored
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João Rodrigues authored
Currently translated at 66.7% (613 of 918 strings) There is no need to specify that a mod is an extra.
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José Henrique Luckmann authored
Currently translated at 84.2% (773 of 918 strings)
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Thomas Wagner Nielsen authored
Currently translated at 73.0% (671 of 918 strings)
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Joe Hansen authored
Currently translated at 73.0% (671 of 918 strings) This is a merger of 3 commits.
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- Dec 13, 2016
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Thomas Wagner Nielsen authored
Currently translated at 29.5% (271 of 918 strings)
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sfan5 authored
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- Dec 12, 2016
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rubenwardy authored
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rubenwardy authored
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Bernardo Sulzbach authored
This fixes a bug existing in modmgr.lua as reported by @Wuzzy2 which caused the mod dependency list to glitch if input was using a line terminator different than the OS default. The C++ code does not need any changes as it already trims CR occurrences on platforms on which the line termination sequence is LF. Taken into account the size of the depends.txt files used, this should not introduce a noticeable performance regression. Fixes #4720
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Rogier authored
It would complain that the value should be higher than the lower bound, when it should be higher than or equal to the lower bound. Similar issue for the upper bound.
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Rogier authored
The network protocol does not support larger than 255 mapblocks.
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paramat authored
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- Dec 11, 2016
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Rogier authored
Fixes #4878 Also remove an artificial viewing range reduction that (presumably) was added to compensate for miscomputed viewing ranges, and that doesn't seem to be needed any more (thanks to lhofhansl).
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- Dec 09, 2016
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rubenwardy authored
Fixes #4121
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- Dec 08, 2016
- Dec 07, 2016
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est31 authored
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Zeno- authored
Update credits
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Auke Kok authored
Schematics can already be placed with a param2 value, but not simple 1-node plant decorations of the simple type. This adds a `param2` field to the simple deco type that is checked to be between 0 and 255, and put to the placed node at mapgen. This can be used to put a degrotate value in, or e.g. a fill value for leveltype nodes, or a place_param2 value at mapgen placement, or vary the shape of meshoptions plantlike drawtype.
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lhofhansl authored
Optimise the fetching of global settings 'camera_smoothing', 'cinematic' and 'cinematic_camera_smoothing'. Cache 'cam_smoothing'.
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MillersMan authored
When loading a block add liquid-nodes that might flow away or spread to neighbours to the transforming_liquid queue.
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MillersMan authored
Prevent waterfalls from falling down or streams from flowing away when the source node is in an unloaded block - Nodes near a CONTENT_IGNORE node will be interpreted as if the ignored node is a liquid node that just supports the current state of the nodes in question.
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MillersMan authored
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- Dec 03, 2016
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lhofhansl authored
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paramat authored
To avoid smaller biomes when extra biomes are added to MTGame. The addition of bushes in MTGame grasslands makes wood resources easier to find and less distant, so slightly larger biomes are now acceptable, but also desirable to encourage travel and create more sense of adventure.
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red-001 authored
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