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  1. Apr 08, 2014
    • sapier's avatar
      Cleanup client init states by bumping protocol version · 142e2d3b
      sapier authored
      Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
      Handle clients with protocol version < 23 (almost) same way as before
      Make client tell server about it's version
      Add client state to not send bogus player position updates prior init complete
      Add access to statistics information (peer connction time,rtt,version)
      Fix clients standing stalled in world while preloading item visuals (new clients only)
      Add get_player_information to read client specific information from lua
      142e2d3b
  2. Mar 26, 2014
  3. Feb 06, 2014
  4. Jan 31, 2014
    • sapier's avatar
      Add propper client initialization · e258675e
      sapier authored
        -add client states to avoid server sending data to uninitialized clients
        -don't show uninitialized clients to other players
        -propper client disconnect handling
      Minor comment fixes in server
      Minor bugfixes in connection
        -improved peer id calculation
        -honor NDEBUG flag
        -improved disconnect handling
        -increased initial send window
      Remove some dead code
      e258675e
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