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  1. Jun 27, 2015
  2. Jun 20, 2015
  3. Jun 13, 2015
  4. Jun 11, 2015
  5. May 19, 2015
  6. May 17, 2015
  7. May 15, 2015
    • est31's avatar
      Fix libgmp for Android · 33a633a6
      est31 authored
      Android terminated immediately after start since commit
      181f7baa
      because library wasn't loaded, and libminetest.so required
      libgmp.so.10 instead of libgmp.so.
      
      The second issue has been solved by the linker flags.
      33a633a6
  8. May 11, 2015
    • est31's avatar
      Make early protocol auth mechanism generic, and add SRP · 82e35edf
      est31 authored
      Adds everything needed for SRP (and everything works too),
      but still deactivated, as protocol v25 init packets aren't final yet.
      Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
      inside networkprotocol.h.
      82e35edf
    • est31's avatar
      Add LibGMP · 181f7baa
      est31 authored
      Uses system provided libgmp if found, if not it falls back to mini-gmp.
      181f7baa
  9. May 08, 2015
  10. May 05, 2015
    • kwolekr's avatar
      Tests: Add NodeResolver unittests · b45df9d6
      kwolekr authored
      Minor misc. NodeResolver cleanups
      Prefix faux content type constants for testing with t_ to avoid
      confusion or name collisions
      b45df9d6
  11. May 04, 2015
  12. Apr 29, 2015
    • kwolekr's avatar
      Fix MSVC compatibility · 37ca3212
      kwolekr authored
      Make sure to include random unittests in android builds, too
      Use SWAP() macro
      Ensure that negative ranges are tested as well in random unittests
      37ca3212
  13. Apr 26, 2015
    • kwolekr's avatar
      Tests: Modularize unit testing · 7220ca90
      kwolekr authored
      Split unit tests into separate files under src/unittest/
      Give better unittest diagnostics
      Clean up some code
      7220ca90
  14. Apr 01, 2015
  15. Mar 29, 2015
  16. Mar 27, 2015
    • ShadowNinja's avatar
      Clean up and tweak build system · 93fcab95
      ShadowNinja authored
        * Combine client and server man pages.
        * Update unit test options and available databases in man page.
        * Add `--worldname` to man page.
        * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
        * Disable server build by default on all operating systems.
        * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
        * Enable LevelDB, Redis, and FreeType detection by default.
        * Remove the `VERSION_PATCH_ORIG` hack.
        * Add option to search for and use system JSONCPP.
        * Remove broken LuaJIT version detection.
        * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
        * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
        * Clean up style of CMake files.
      93fcab95
  17. Mar 23, 2015
    • est31's avatar
      Fix Android build on 32 bit · 15d9cd3a
      est31 authored
      Remove the --system=linux-x86_64 which isn't neccessary on 64 bit,
      as, when given no --system parameter, the standalone-toolchain.sh script
      figures out the platform on itself. Naturally, the hardcoded setting broke
      android building on 32 bit systems.
      15d9cd3a
  18. Mar 17, 2015
  19. Mar 16, 2015
  20. Mar 15, 2015
  21. Mar 14, 2015
  22. Mar 08, 2015
  23. Mar 05, 2015
  24. Feb 21, 2015
  25. Feb 18, 2015
  26. Feb 12, 2015
    • Loïc Blot's avatar
      main.cpp rework * Move ClientLauncher class to a dedicated file *... · 146f77fd
      Loïc Blot authored
      main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
      146f77fd
  27. Feb 11, 2015
  28. Jan 15, 2015
  29. Jan 13, 2015
  30. Jan 11, 2015
  31. Jan 08, 2015
  32. Jan 07, 2015
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