- Nov 30, 2013
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sapier authored
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ShadowNinja authored
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ShadowNinja authored
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Nathanaëlle Courant authored
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Ilya Zhuravlev authored
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kwolekr authored
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored
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kwolekr authored
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MetaDucky authored
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kwolekr authored
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sapier authored
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- Nov 29, 2013
- Nov 28, 2013
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sapier authored
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ShadowNinja authored
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ShadowNinja authored
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Mario Barrera authored
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- Nov 25, 2013
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sapier authored
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- Nov 24, 2013
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kwolekr authored
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- Nov 23, 2013
- Nov 21, 2013
- Nov 19, 2013
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MetaDucky authored
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- Nov 17, 2013
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kwolekr authored
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PilzAdam authored
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Perttu Ahola authored
Revert patch 58f036ad that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug.
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sapier authored
Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before
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sapier authored
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sapier authored
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kwolekr authored
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kwolekr authored
Fix screwed-up indentation
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kwolekr authored
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sapier authored
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kwolekr authored
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int
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kwolekr authored
The real problem was that MapBlocks were not activated before getting sent to the client
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- Nov 16, 2013
- Nov 15, 2013
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ShadowNinja authored
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