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  1. Dec 04, 2014
  2. Nov 30, 2014
    • sapier's avatar
      Make hud use fontengine too · 39162de1
      sapier authored
      Fix non coding style conforming glb_fontengine to g_fontengine
      Fix fonts never been deleted due to grabbed to often
      39162de1
    • Zefram's avatar
      Scale form elements consistently · d1d6a97b
      Zefram authored
      The ratios between the sizes of form elements, including text, is now
      fixed, aside from variations caused by rounding.  This makes form layout
      almost fully predictable, and particularly independent of player's
      screen size.  The proportions of non-text elements are the traditional
      proportions.
      
      For compatibility, the way in which element positions and sizes are
      specified remains unchanged, in all its baroqueness, with one exception.
      The exception is that the position of a label[] element is now defined
      in terms of the vertically center of the first line of the label,
      rather than the bottom of the first line of the label.  This change
      allows a label to be precisely aligned with button text or an edit box,
      which are positioned in a centering manner.  Label positioning remains
      consistent with the previous system, just more precisely defined.
      
      Make multi-line label[] elements work properly.  Previously the code set
      a bounding rectangle assuming that there would be only a single line,
      and as a result a multi-line label would be cut somewhere in the middle
      of the second line.  Now multi-line labels not only work, but have
      guaranteed line spacing relative to inventory slots, to aid alignment.
      
      Incidentally fix tabheader[] elements which were being constrained to
      the wrong width.
      
      Given an unusually large form, in variable-size mode, the form rendering
      system now chooses a scale that will fit the entire form on the screen,
      if that doesn't make elements too small.  Fixed-size forms, including the
      main menu, are have their sizes fixed in inch terms.  The fixed size for
      fixed-size forms and the preferred and minimum sizes for variable-size
      forms all scale according to the gui_scaling parameter.
      d1d6a97b
    • sapier's avatar
      Implement proper font handling · dceb9f7d
      sapier authored
      dceb9f7d
  3. Oct 30, 2014
  4. Oct 24, 2014
  5. Oct 08, 2014
  6. Oct 05, 2014
  7. Sep 28, 2014
  8. Sep 21, 2014
  9. Jul 16, 2014
  10. Jul 06, 2014
  11. Jun 29, 2014
    • sapier's avatar
      Add support for Android 2.3+ · 1cc40c0a
      sapier authored
      There have been plenty of ppl involved in creating this version.
      I don't wanna mention names as I'm sure I'd forget someone so I
      just tell where help has been done:
      - The partial android versions done by various ppl
      - Testing on different android devices
      - reviewing code (especially the in core changes)
      - testing controls
      - reviewing texts
      
      A big thank you to everyone helping this to be completed!
      1cc40c0a
    • sapier's avatar
      Add formspec api versioning · ebf7ea50
      sapier authored
      ebf7ea50
  12. Jun 25, 2014
  13. Jun 24, 2014
    • RealBadAngel's avatar
      Tooltips rework. · 27538ece
      RealBadAngel authored
      Separate element for tooltips. Delayed showing,
      use global color or given ones.
      27538ece
  14. Jun 22, 2014
  15. Jun 20, 2014
  16. Jun 19, 2014
  17. Jun 18, 2014
  18. Jun 12, 2014
  19. Apr 29, 2014
  20. Apr 22, 2014
  21. Mar 23, 2014
  22. Mar 13, 2014
  23. Mar 05, 2014
  24. Jan 14, 2014
  25. Dec 17, 2013
  26. Dec 13, 2013
  27. Dec 11, 2013
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