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Created with Raphaël 2.2.07Sep5432131Aug191228Jul272625242322211919Jun1817161110987654331May2120191215Apr14131098765432131Mar302928272625242322212019181615131211108728Feb272476542125Jan2422151413126432131Dec28Add liquid_renewable property.Version 0.4.30.4.30.4.3Prevent world creation if the world already existsEnforce stricter world names using a blacklistAdd aux1_descends to key change menuVersion 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible InventoryList width fieldRemove "Unknown inventory identifier" deserialization errors, because they can break forward compatibilityReorganize ClientMap rendering code for a bit more performanceFix shift-descend to ladders from a floorFix moving stuff into a mismatched stack in a "infinite" inventoryMake inventory GUI do sane things when server-side inventory acts unusuallyFix bug in moving a larger sized stack in inventory on top of anotherAdd overridable function for handling dropped items from nodesFix github issue #224Fix issue with openal mac os x compileFix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboardA bunch of GUIKeyChangeMenu fixesAttempt to fix flying gravel and dirtSmooth transition to the desert biome.Fix the bouncy node related stuff a bitAdd bouncy node groupAdd disable_jump and fall_damage_add_percent node groupsAdd InventoryList width property & allow custom crafting grids.Make shift the default descent control on ladders and when flyingDon't crash in "unexpected multibyte character"; just print it in log. Github #222Use proper alpha blit in some more texture modifiersProperly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,Y=filename2Fix black display inside opaque waterFix github issue #213: Dropping unknown items crashes the gameFix crash when furnace is full (minimal game)Move chat commands to Lua and remove servercommand.{cpp,h}Add ban management routines to Lua APIExtend Lua API in order to implement chat commandsRemove trailing comma after player list in server status stringAllow digging of unknown nodesFix wrong amount of nodes being dropped from inventoryfix node timers so on_timer gets the correct positionRemove unwanted ! from ifs in inventory record-for-rollback codeCall this 0.4.2-rc10.4.2-rc10.4.2-rc1Fix inventory segfault when rollback recording is disabled
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