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Created with Raphaël 2.2.015Dec1413141312131213121110910987876765432130Nov29282726272625232221201918151413121311109832130Oct2928272624232221201918987532130Sep28252221201918191817141163129Aug25242322211916151410529Jul252422201917161312765230Jun292827262524232221201918171514131210984131May302826252423201817161514111087543229Apr272524232221201918161514131211109863126Mar242322211514131211986543227Feb2624231615131298765432131Jan26242321191816Update Spanish language.Fixes #1687 by extra semaphore retval handle code for OSXFix typo in lua_api.txtNoise: Don't assume Noise is used for 2D unless gradientMap2D is actually calledFix background of creative icon (was black, now transparent)Revert "Update Russian translation"Fix misleading error when exiting the client from the main menuProvide more info if a subgame is not valid/foundUpdate german translationLuaPerlinNoiseMap: Fix 3d noise safety checkFix segfault when dragging mouse out of mainmenu window (#1910)Remove vertlabels from main menu and relayout a bitDisplay serverlist flags as iconsUpdate po filesUpdate Russian translationUpdate Italian translationFix missing call to std::ostringstream::strFix MSVC compiling warnings and remove an unused textureLog: Silence errorstream during unittestsUse std::string::empty() instead of size() where applicableAdd basic support for generating API documentation using DoxygenSettings: Fix invalid memory access when setting not found in working memNodeResolver: Fix some comments and use const references for paramsAdd minetest.clear_registered_decorations() and clear_registered_ores()Allow footstep sounds to play for liquid and ladder nodes, making swimming and climbing sounds possibleResponsive tooltip offset for Android.Fix typo in mapblock.hLuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate 3d noise with a buffer created for 2dMapgens: Rename m_emerge to prevent name collisionsAdd support for NoiseParams in minetest.get_perlin() and add docs on NoiseParams to lua_api.txtRevert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly"Settings: Fail on invalid sequence and throw exception for LuaSettingsSettings: Sanitize value for multiline terminator tokensFix undeclared globals in functions and shorten lines in misc_helpers.lua.Clean up Noise macrosNodeResolver: Fix cancelNode and cancelNodeListNoise: Automatically transform noise maps if neededMove get_schematic and read_schematic to l_mapgen.cppBiome API: Reduce heat and humidity persistences to 0.5Add support for lacunarity in legacy NoiseParams string format
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