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Illuna-Minetest
illuna-minetest
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0ad40fd484f57ab5d0536f9aaa892997f8aa9bd2
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
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Created with Raphaël 2.2.0
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Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"
Add textures for air and ignore items (#5196)
Correct lua_api.txt docs related to meta (#5198)
Change default nodetimer_interval to 0.2s. (#5193)
Perform mesh animation only once per frame.
OpenAL sound: Use a simpler distance model
No longer auto-generate a 'guest####' player name when name is empty
Fix android build
Add ModMetadata API (#5131)
Fix incompatibility of ItemStack.to_table() introduced by stack meta
Face shading: Add shade factor comments
Add support for unix socket connection to redis (#5179)
Prevent SIGFPE on entity tile loading issue. (#5178)
Improve mesh shading (#5172)
Add per-stack descriptions using ItemStack Metadata
Add ItemStack key-value meta storage
Derive NodeMetaRef from MetaDataRef
Make NodeMetaRef::getmeta a non-static member
Derive NodeMetadata from Metadata
Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)
Mgv6: Add fallback node for gravel
Mgv6: Add stairs to desert stone dungeons
MapgenBasic node resolver: Various fixes
Serverlist: Add ping indicators (#5164)
Tell on_punch to expect a return value
Mgvalleys: Fix missing decorations and incorrect function order
Fix anticheat resetting client position after the client is teleported
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. (#5153)
Fix fog weirdness (#5146)
Plantlike visual scale: Send sqrt(visual_scale) to old clients
Add multiply texture modifier
Use fabs() instead of abs() (#5141)
Re-add halo highlight (#5130)
Add console height setting (#5136)
Rename height to scale for openConsole() (#5139)
Fix AIX threading build
Fix synchronization issue at thread start
from_table: Fix crash for missing inventory or field
Make entity on_punch have same signature and behaviour as player on_punch
Plantlike: Fix visual_scale being applied squared (#5115)
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