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Created with Raphaël 2.2.010Feb9876543131Jan30292827262725242322212019181716151413119875432131Dec292826242221201918161413121198732130Nov2827262423201816171514151413121110987654231Oct30282726252421201917161514131211989865432130Sep29252321191715141312109830Aug29272622212019181412111054330Jul29282726242112108754328Jun24171411987543231May3028272623242322211716151413121110111098765432130Apr28292826Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Add textures for air and ignore items (#5196)Correct lua_api.txt docs related to meta (#5198)Change default nodetimer_interval to 0.2s. (#5193)Perform mesh animation only once per frame.OpenAL sound: Use a simpler distance modelNo longer auto-generate a 'guest####' player name when name is emptyFix android buildAdd ModMetadata API (#5131)Fix incompatibility of ItemStack.to_table() introduced by stack metaFace shading: Add shade factor commentsAdd support for unix socket connection to redis (#5179)Prevent SIGFPE on entity tile loading issue. (#5178)Improve mesh shading (#5172)Add per-stack descriptions using ItemStack MetadataAdd ItemStack key-value meta storageDerive NodeMetaRef from MetaDataRefMake NodeMetaRef::getmeta a non-static memberDerive NodeMetadata from MetadataFix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)Mgv6: Add fallback node for gravelMgv6: Add stairs to desert stone dungeonsMapgenBasic node resolver: Various fixesServerlist: Add ping indicators (#5164)Tell on_punch to expect a return valueMgvalleys: Fix missing decorations and incorrect function orderFix anticheat resetting client position after the client is teleportedMake facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. (#5153)Fix fog weirdness (#5146)Plantlike visual scale: Send sqrt(visual_scale) to old clientsAdd multiply texture modifierUse fabs() instead of abs() (#5141)Re-add halo highlight (#5130)Add console height setting (#5136)Rename height to scale for openConsole() (#5139)Fix AIX threading buildFix synchronization issue at thread startfrom_table: Fix crash for missing inventory or fieldMake entity on_punch have same signature and behaviour as player on_punchPlantlike: Fix visual_scale being applied squared (#5115)
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