Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
I
illuna-minetest
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Illuna-Minetest
illuna-minetest
Graph
0aeb5adb8f650c57758539c9025d92305096bd64
Select Git revision
Branches
4
master
default
stable-0.2
stable-0.3
stable-0.4
Tags
20
0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7-MSVC
0.4.7
0.4.6
0.4.5
0.4.4
0.4.3
0.4.2-rc1
0.4.1
0.4.0
0.4.dev-20120606
0.4.dev-20120603
24 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
6
Dec
3
2
1
30
Nov
29
28
27
26
25
23
22
20
13
12
10
9
8
5
4
3
2
1
31
Oct
18
9
Sep
7
5
4
3
2
1
31
Aug
19
12
28
Jul
27
26
25
24
23
22
21
19
19
Jun
18
17
16
11
10
9
8
7
6
5
4
3
31
May
21
20
19
12
15
Apr
14
13
10
9
8
7
6
5
4
3
2
1
31
Mar
30
29
28
27
26
25
24
23
22
21
20
19
18
16
15
13
12
11
10
Update GUI texts
draw gui later. this fixes the hotbar disappearing while rendering to texture.
fix screen flickering black when rendering to texture
Set proper field background colors in Irrlicht 1.8
Raise default maximum render distance to 240
Fix automagic render distance tuner
Add #include guards to base64.h
Try to add a bit of topside brightness when not using shaders
Tweak shader randomly a bit
Default to preload_item_visuals=true
Don't send player position from client to server if the player hasn't moved
Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s).
Smooth day-night transitions
Const-correct util/serialize.h
Handle day-night transition in shader and make light sources brighter when shaders are used
Get rid of jordan4ibanez's insane digging animation speed
Fix tile MaterialType to make sense and make lava surface be shader'd lower like water
Install shaders properly
Remove accidental vim swap file
Add enable_shaders to minetest.conf.example
Add checkboxes for shaders and on-demand item visual generation
Implement a global shader parameter passing system and useful shaders
ShaderSource and silly example shaders
Add setting preload_item_visuals
On-demand item meshes and textures
Modify some client log message levels
New elements in formspec, item_image and item_image_button.
Only check attachment for nodes with group attached_node
Add the group attached_node
Merge support for anaglyph stereo
Add the ability for client to check if image exists
Log /grant and /revoke command usage
Make dragged itemstack following the mouse cursor much smoother
Ignore directories beginning with a "." when searching for mods
Run scriptapi_on_shutdown() thread-safely and remove some old crap
Add shutdown hook interface to Lua API
Add congestion control settings to minetest.conf
Full protocol 13 compatibility on server side
Make strict and non-strict protocol version checking to work more like expected
Allow server to accept protocol 13 clients altough they don't work too well
Loading