Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • master default
  • stable-0.2
  • stable-0.3
  • stable-0.4
  • 0.4.15
  • 0.4.14
  • 0.4.13
  • 0.5.0-dev
  • 0.4.12
  • 0.4.11
  • 0.4.10
  • 0.4.9
  • 0.4.8
  • 0.4.7-MSVC
  • 0.4.7
  • 0.4.6
  • 0.4.5
  • 0.4.4
  • 0.4.3
  • 0.4.2-rc1
  • 0.4.1
  • 0.4.0
  • 0.4.dev-20120606
  • 0.4.dev-20120603
24 results
Created with Raphaël 2.2.028Jun272423222120212019181718171615131265432131May3029262524222120192019181716141312111011109876432128Apr27252425242322212018141211109876532131Mar30293029282728262423242322211918191716151413111097654323128Feb27262524232423222122212019181715141312109876542131Jan30292728262423222116141211743230Dec272623212018171615117632130Nov29Dont write player files all the timeApply various fixes to several thingsLuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to mapAdd Lua on_mapgen_init callback, and minetest.set_mapgen_params APIAdd Lua PerlinNoiseMap:get#dMap_flat APIAdd minetest.get_mapgen_object to APIFix issue of VManip occasionally not blitting back blocks, and pitch black lighting bugAdd LuaVoxelManipFix ipv6 on windowsCavegen: fix division by 0 with abnormal max tunnel diameter sizesMath mapgen fix, ip show on connect, pathfinder segfault fixNew math mapgen with fractal based worldsAdd support for IPv6Decoration: Add support for zero probability, fix breakage from last commitPrint playername when failing to read playerfile and ignore files starting with .A handful of minor fixes to various thingsDecoration: Add Schematic decoration typeAdd Hungarian language.Merge remote-tracking branch 'origin/master'Translated using Weblate (Kirghiz)Add a setting for max loop count per step in liquid updateMake minetest.debug accept multiple parameters; convert them to stringRemove deprecated functions that don't work anymore from lua_api.txtPlay placing sound only if place prediction was successfulDont dig or place nodes if interact priv is missing (clientside)Add drowningRestore old output format of dump()Compress texturesDecoration: Place decorations in mgv6, check if air or cignore before placementShow number of objects in client environment in profiler (F6)Formspec: Don't perform black magic if selected item fits the guessFix calculation of selected item (for not drawing it) in formspecRemove useless recalculation of bounding box (mapblock_mesh)Decoration, Ore: Resolve node names on Mapgen initDecoration: Change divlen to sidelenAdd initial Decoration support, many misc. improvements & modificationsExtend a delay in TestConnection from 50 to 100 milliseconds.Tweak IDropAction restriction handling in server.cppLazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/gRemoved a redundant step which degraded performance
Loading