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Created with Raphaël 2.2.019Apr18161514131211109863126Mar242322211514131211986543227Feb2624231615131298765432131Jan26242321191816151413121110987676532131Dec3025242322211918171615141312119876543130Nov29302928272524232119181716151412111098765432118Oct171614875129Sep282623201816171511109876543231Aug30292625191817161514131110876543231Jul30282928272524222120161413121312111091098787654323212130Jun293029282724jthread remove locks that aren't absolutely requiredAdd support for threadnames on BSD, Windows (MSVC-only), and OSXFix warningsRemove liquid_finite and weatherAdd redis database backendFix invalid liquid lighting.Use bit shifts rather than multiplication in block position encodingUse binary operators rather than "Python modulo" in decoding block positionsFix all warnings reported by clangFix problem with newer MinGW runtimesAdd checks for nil in minetest.afterReorder initialization of member variables to make GCC happyUse integers instead of float valuesAdd player:set_eye_offset() by @MirceaKitsune and clean upAdd third person viewFix write and read S32 vectorsFix MSVC buildFix broken Ipv4 serialization on win32Fix broken win32+bsd buildFix crash when teleporting near unknown nodeInfer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYAdd support for named threads (atm linux only)Make config honor build system specified config definesMinor fixes for file/modlist download in mainmenuCleanup client init states by bumping protocol versionPass pointer to nodedef directly to avoid recalculation in quite often called functionPerformance optimized button to button mask evaluationFix lost change password buttonFix bug in RemoteClient::GetNextBlocksFix merge mistake when rebasing for PR #1169Fix double sending of chat messagesFix "ghost stacks" created when a player clicks an item on the ground:Fix serializing of signed numbers in serializeStructToStringNormal maps generation on the fly.Add more informative error messages for inventory and item method errorsRemove lua_State parameter from LuaError::LuaErrorRevert "Make sure we get a stacktrace for as many lua errors as possible"Make serializeStructToString use an ostringstreamFix sound not being played at the correct place.Make sure we get a stacktrace for as many lua errors as possible
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