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Illuna-Minetest
illuna-minetest
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26153bab7dbe57a0200949c9a121058150e67f6c
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4
master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
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0.4.3
0.4.2-rc1
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0.4.dev-20120606
0.4.dev-20120603
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Created with Raphaël 2.2.0
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Misc. minor fixes
Little coding style fix on porting.h
Settings: pass name to callbacks by reference
Update clouds enable_3d_clouds when setting changed
Windows: Fix some warnings.
Biome API decorations: 'spawnby' searches a 3D neighbourhood
Add new leaves style - simple (glasslike drawtype)
Use UTF-8 instead of narrow
Clean-up Minimap code
Mgv7: Auto-set lowest mountain generation level
Client: better m_proto_ver initialisation
Use minetest logging facilities for irrlicht log output
Mgv7: Lower base of mountain generation to -112 and define constant
Fix endless loop since grandparent commit
Fix attempt to start a world when no world is selected/created
Craftdef: Use numbers instead of iterators
Fix missing check for 0 in craft replacements
Fix code style from recent commits and add misc. optimizations
Set server_announce to world.mt and respect modes when changing subgame
Shaders fixes and cleanup relief mapping code.
Fix world.mt not written when selecting mode
Inventory manager style cleanup and further checks
Disable mesh cache by default
Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
Add android tools environment to gitignore
Make m_blocks_cache private
Defer minimap update when shape changed
Close keybind settings menu with esc
Fix single click world select
Fix bugs in mainmenu
Biome API: Increase heat and humidity noise spreads to 1000
Add UpdateThread and use it for minimap and mesh threads
Fix *BSD build with GNU iconv
Add Lua errors to error dialog
Bugfix: variable type mismatch
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
Minimap update
Remove busy polling inside minimap thread
Mgv5/mgv7 caves: Remove sand found in underground tunnels
Add minimap feature
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