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Illuna-Minetest
illuna-minetest
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26f81955c8a7d7afcbb570e14f5d585eb7af535d
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Created with Raphaël 2.2.0
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Android: Fix pressed buttons not beeing cleared on opening menu
Add option to give every object a nametag
Get movement setting instead of hard coded value
Mgfractal: Add 3D and 4D fractals
Fix events on Windows
Fix android build
Fix some setting documentation
Speed up and make more accurate relief mapping
Fix Event implementation
Add seperate cache path
Fix threshold type
lua_api.txt: add blank lines before * lists
Mapgen: Add propagate_shadow bool to calcLighting
Fix spelling of noise_threshold
Improve LuaJIT detection
Make travis work again
Fix build if BUILD_SHARED_LIBS defaults to "ON"
Document limitations of minetest.get_password_hash
Mgv5/v7/flat/fractal: More large pseudorandom caves
Add on_secondary_use when right clicking an item in the air
Dungeongen: Fix rarely triggered segfault
Remove unused OpenALSoundManager::m_can_vorbis and EXT_vorbis check
Lua_api.txt: Add documentation for biome definition
Dungeongen: Also preserve river water nodes
Re-enable texture pre-filters on wielditems, fixing #3178.
Simplify regex used in check_modname_prefix and other improvements.
Mgfractal: Move julia set selection into formula parameter
Update HUD flags on server like on client
Mapgen: Add global 'decorations' flag
Log static_spawn error only once
Android: hardcode irrlicht revision, update other dependencies
Add a status text for autorun
Allow craft replacements to use groups
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