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Created with Raphaël 2.2.017Dec15111076532129Nov2423222116151413121198765432131Oct29272625262524232219181716171514121110976543230Sep2926272623222119181716151413121087632131Aug30292725242321201918161514131210976532131Jul1Aug31Jul2927252423222120191817161413141310987542130Jun29282725242322212018171615141312119632131May3029282726242322212019181918171615Android: Fix pressed buttons not beeing cleared on opening menuAdd option to give every object a nametagGet movement setting instead of hard coded valueMgfractal: Add 3D and 4D fractalsFix events on WindowsFix android buildFix some setting documentationSpeed up and make more accurate relief mappingFix Event implementationAdd seperate cache pathFix threshold typelua_api.txt: add blank lines before * listsMapgen: Add propagate_shadow bool to calcLightingFix spelling of noise_thresholdImprove LuaJIT detectionMake travis work againFix build if BUILD_SHARED_LIBS defaults to "ON"Document limitations of minetest.get_password_hashMgv5/v7/flat/fractal: More large pseudorandom cavesAdd on_secondary_use when right clicking an item in the airDungeongen: Fix rarely triggered segfaultRemove unused OpenALSoundManager::m_can_vorbis and EXT_vorbis checkLua_api.txt: Add documentation for biome definitionDungeongen: Also preserve river water nodesRe-enable texture pre-filters on wielditems, fixing #3178.Simplify regex used in check_modname_prefix and other improvements.Mgfractal: Move julia set selection into formula parameterUpdate HUD flags on server like on clientMapgen: Add global 'decorations' flagLog static_spawn error only onceAndroid: hardcode irrlicht revision, update other dependenciesAdd a status text for autorunAllow craft replacements to use groupsTranslated using Weblate (Italian)Translated using Weblate (Spanish)Translated using Weblate (Catalan)Translated using Weblate (Spanish)Translated using Weblate (Spanish)Translated using Weblate (German)Translated using Weblate (Catalan)
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