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Illuna-Minetest
illuna-minetest
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2868676693d59939ca075be1371f5384fb4fda17
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
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24 results
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Created with Raphaël 2.2.0
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Translated using Weblate (Portuguese (Brazil))
Translated using Weblate (Kirghiz)
Translated using Weblate (German)
Add Norwegian language.
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
Fix itemdef drop on NULL texture
Actually fix shader3 alpha this time
Enhance caves for mgv7, add ravines
Minor hud.cpp cleanup
Ability to change the crosshair using textures
Generalize hud_builtin_enable into hud_set_flags
Tune finite liquids, indev huge caves
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
Move player collisionbox to player class
kahrl is back
Transform alpha channel as well in shader
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
Translated using Weblate (Kirghiz)
Add new drawtype GLASSLIKE_FRAMED
Added support to disable built-in HUD elements
Fixes possible crash when using hud_change with "align" or "offset"
Fix to: addUpdateMeshTaskWithEdge
Add option to use texture alpha channel
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
Add minetest.get_player_ip()
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
Added offset support for HUD items
Added support for alignment in HUD items
Merge remote branch 'origin/master'
Translated using Weblate (Russian)
Translated using Weblate (Kirghiz)
Translated using Weblate (Chinese (China))
Translation to Portuguese of Brazil for Minetest
Translated using Weblate (Polish)
mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass()
Fix findSpawnPos()
Fix hud_change stat argument retrieval
Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7
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