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Illuna-Minetest
illuna-minetest
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2c0b51795e6fa6747d881f1871c89830abb6e6e8
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
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24 results
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Created with Raphaël 2.2.0
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Add BlockMen to core dev list
Fix game buttons not beeing 48x48
Fix crash updating gametype without game
Fix typo in lua_api.txt
Add wrapper for minetest.rotate_and_place.
Don't assert scalars must be vectors.
Fix orient_flags to be optional.
Add 6d facedir rotation prediction routine
Correct useragent in http queries
Masterserver uptime fix
Add seed entry to world creation dialog
Accept hexadecimal and string values for seeds
Fix invalid use of pointer to temporary object in json2lua conversion
Fix masterserver README.md
Masterserver fixes
Masterserver show privs and js autoload
Add a "More..." link when the serverlist is filtered
Only show servers with at least master.min_clients clients
Use a doT.js template for the serverlist
Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
Fix typo
Reworked formspecs and kahrl's hexcolor parser
Send a on_receive_fields event when formspec is closed, with fields.quit = "true"
Add basic protection support to builtin
Portability fixes for OpenBSD (and possibly NetBSD and others).
Fix possible crash with grass ABM.
Fix liquid_range
Fix grass adding/removing ABM.
Move the sapling growing and grass adding/removing ABMs to Lua
Add my email address to the main menu credits
Add more checks to vector functions
Don't remove background of games in submenus
Fixed ignoring of "diggable" property of nodes.
Add a callback: minetest.register_on_craft(itemstack, player,
Made unknown nodes stop falling nodes properly and shorten lines
Raise the maximum node limit to 0x7fff
Move new core devs to the "Core Developpers" section of mainmenu.
Masterserver totals fix
Masterserver update
Add sanity checks to vector functions
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