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Created with Raphaël 2.2.025Mar242322212019181615131211108728Feb272476542125Jan2422151413126432131Dec28119432130Nov291398765432130Oct21201918Add a variant of hex_encodeAdd removeStringEnd()Add more media directories; mod/{textures,sounds,media}Texture cache -> Media cache WIPCache textures by checksumMake event_manager.h build on MSVCBuild configuration fixes/improvements on WindowsFix build on MinGW (as compared to Linux)Lua API for playing soundsAdd sound.digUpdate doc/lua_api.txtAdd sounds, tune thingsDigging and placing soundsAdd event manager and use it to trigger soundsLocalPlayer::getStandingNodePos()c55sound continuedUpdate/fix/improve config.h and cmake_config.h.inceleron55's sound system initial frameworkSeriously WTF, LLVM/clang?Fix filesys.cpp debug output to go into debug.txtRemove useless clearing of the Z bufferInstall lua_api.txt and mapformat.txt in because awesome.Update doc/lua_api.txt and doc/mapformat.txt even moreDescribe format of nodes in doc/mapformat.txtUpdate doc/mapformat.txtmapformat WIPAdd output levels --info and --trace (--verbose is now more verbose)Move headers from socket.h to socket.cppFix UDPSocket's debug outputLog at info level when a banned client connectsAdd more information to lua_api.txtUpdate Lua API documentation and move it into doc/lua_api.txtGoddamn MSVC pow overload ambiguitiesAdd ScopeProfilerType SPT_GRAPH_ADDAdd different automatic profiler graph drawing style for relative-ish plotsAdd more graph colors, add mainloop_dtime graph, make statustext fade away fasterModify and clean main loop to allow measuring the proper timesProfiler graphUse atof() in mystof(), because istringstream>>float randomly causes a segfault on mingwAttempt to fix some minor memory leaks
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