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Created with Raphaël 2.2.029Dec3029282726242524232221202119181718161514151413141312131213121110910987876765432130Nov29282726272625232221201918151413121311109832130Oct2928272624232221201918987532130Sep28252221201918191817141163129Aug25242322211916151410529Jul252422201917161312765230Jun292827262524232221201918171514131210984131May302826252423201817161514111087543229Apr272524232221201918161514131211109863126Mar242322211514131211986543227Feb26242316Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)Add core.get_mapgen_names() to Main Menu API (and use it)Expose mapgen parameters on scripting initIgnore downloaded public serverlist if public_serverlist is falseCenter status text for better visibility.Add extra buttons to Android GUI. All icons are licensed by freepik.com under CC BY 3.0Update Japanese TranslationAdd util/bump_version.shFix -Wtype-limits warnings and remove disabling of -Wtype-limitsPrint unit test failures to dstreamFontEngine: Don't use file extension to check font file compatibilityLuaVoxelManip: Remove blank allocatorLuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set_metadataFix MSVC compiler warning about passing this pointer in initializer listFaster string.split implementation.MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fixes #1960)Skip further loading of client if there was an exit signalDecoration: Add height_min and height_max parametersCavegen: Fix copy & paste error (solves #2020)Biome API: Add shore top and shore filler nodes, underwater node, water top node. Add water top depth and shore height parameters. Remove water dust nodeOre: Add Vein ore typeOre: Add Blob ore typePseudoRandom: Expose constant PSEUDORANDOM_MAXLuaVoxelManip: Add option to allocate blank dataVoxelManipulator: Remove unnecessary deallocation stepsSet fallback content if resolving content vector requires everythingRedefine NodeResolver interface and replace with callback mechanismUncomment version patch fieldBump version to 0.4.110.4.110.4.11Conf.example: Correct grammar and spelling. Shorten some lines. Move a few lines into correct sections. Remove finite liquid reference. Make indentation consistentFix fs::GetRecursiveSubPaths trying to get directory lists for filesLarge increase in performanceIncrease indentation throughout file for clarity. Correct mistakes. Shorten lines. Make more consistentState biome API heat and humidity noise parameters in positional formatConf.example: Fix typoUpdate MinGW toolchain downloads used by travisSilence misc. warningsMake limiting of the reflow liquids queue size optionalUpdate mapgen stuff in minetest.confTemporarily fix always bright wieldhand with shaders enabled
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