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Illuna-Minetest
illuna-minetest
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41c91391fce65147aa7f3b5ceb7db5758709199a
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
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0.4.dev-20120606
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24 results
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Created with Raphaël 2.2.0
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Add virtual destructors to abstract classes
Fix mirrored sign texture
Add wooden planks to creative inventory
Add EnvRef:get_objects_inside_radius(pos, radius)
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Extend load screen maximum time
Add minetest.get_modpath(modname)
add_luaentity->add_entity in mods/experimental
Call this 0.4.dev-20111209-1
0.4.dev-2011120…
0.4.dev-20111209-1
Enforce modname naming convention
Delete unknown LuaEntities when punched
Improve /spawnentity a bit
Rename EnvRef:add_luaentity to EnvRef:add_entity
Add EnvRef:get_node_light(pos, timeofday)
Properly use time_from_last_punch for limiting PvP punch damage
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Check symlinks with stat() to know if they are directories or not
Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, falling back on stat().
Fix player not dying when beated to death by other player
Fix getting two old-style minerals per digged node
Determine light_propagates from paramtype
Add experimental TNT's old name as an alias
Add furnace to legacy aliases
Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting)
Fix fence name
Call this 0.4.dev-20111204-1
0.4.dev-2011120…
0.4.dev-20111204-1
Convert CraftItems directly to the name pointed by alias; necessary due to lua definition table
Fix wrong checked node names in bucket
Add some aliases to bucket
Don't initialize ItemCAOs with stick.png
Fix craftitem aliases
Move default_treeprop.png to treeprop.png
Craftitem aliases
Fix log message in tooldef.cpp
Modify a commit in tooldef.cpp and nodedef.cpp
Tool aliases
Add serialization for node aliases to let client show inventory images correctly
Node definition aliases
Even more texture fixing
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