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Created with Raphaël 2.2.029Jan282523201918161514111098743130Dec2926252322212019181715111076532129Nov2423222116151413121198765432131Oct29272625262524232219181716171514121110976543230Sep2926272623222119181716151413121087632131Aug30292725242321201918161514131210976532131Jul1Aug31Jul2927252423222120191817161413141310987542130Jun29282725242322New timer design.Clocksource: use a better clock if available.Don't print whole json data buffer to errorstream on errorTranslated using Weblate (Italian)Translated using Weblate (Hungarian)Translated using Weblate (Dutch)Translated using Weblate (Portuguese (Brazil))Translated using Weblate (Portuguese (Brazil))Translated using Weblate (Portuguese)Translated using Weblate (Japanese)Translated using Weblate (Japanese)Translated using Weblate (Danish)Translated using Weblate (Chinese (China))Fix world config menu ignoring `name` in `mod.conf`.Backface culling: Ignore setting in tiledef from old servers.Fix compilation warning if compiling for android with c++11Fix texture tear issueFix C++11 compilabilityLiquid flow: Prevent water spreading on ignoreAllow per-tiles culling.EmergeManager: Do not queue duplicate block requestsFix Settings::remove() always returning trueShow infotext with description for item entitiesCorrect overflowing rivers in Valleys mapgen.Fix wield item glitchcorrected minetest.pos_to_string()Fix error message in settings tab overlapping 'save' buttonPrevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.Make ItemStack:set_count(0) clear the item stackMake all mesh manipulators in mesh.cpp work with any vertex typeAdd Valleys mapgen.Mgv7/flat/fractal: Place biome top node on tunnel entrance floorMapgen: Various fixes and improvementsMgflat: Set blank default spflags. UnhideFix the checking of flags values in the settings tabImprove parsing of setting types from settingtypes.txt for settings tabCache disable_anticheat and check it for "interacted_too_far"Actually add Doxygen main pageNew 3D Mode: PageflipSimplify custom games packaging
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