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Illuna-Minetest
illuna-minetest
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41d896d5c248be18f87776433f126c43d7dbca9b
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0.4.15
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24 results
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Created with Raphaël 2.2.0
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New timer design.
Clocksource: use a better clock if available.
Don't print whole json data buffer to errorstream on error
Translated using Weblate (Italian)
Translated using Weblate (Hungarian)
Translated using Weblate (Dutch)
Translated using Weblate (Portuguese (Brazil))
Translated using Weblate (Portuguese (Brazil))
Translated using Weblate (Portuguese)
Translated using Weblate (Japanese)
Translated using Weblate (Japanese)
Translated using Weblate (Danish)
Translated using Weblate (Chinese (China))
Fix world config menu ignoring `name` in `mod.conf`.
Backface culling: Ignore setting in tiledef from old servers.
Fix compilation warning if compiling for android with c++11
Fix texture tear issue
Fix C++11 compilability
Liquid flow: Prevent water spreading on ignore
Allow per-tiles culling.
EmergeManager: Do not queue duplicate block requests
Fix Settings::remove() always returning true
Show infotext with description for item entities
Correct overflowing rivers in Valleys mapgen.
Fix wield item glitch
corrected minetest.pos_to_string()
Fix error message in settings tab overlapping 'save' button
Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Make ItemStack:set_count(0) clear the item stack
Make all mesh manipulators in mesh.cpp work with any vertex type
Add Valleys mapgen.
Mgv7/flat/fractal: Place biome top node on tunnel entrance floor
Mapgen: Various fixes and improvements
Mgflat: Set blank default spflags. Unhide
Fix the checking of flags values in the settings tab
Improve parsing of setting types from settingtypes.txt for settings tab
Cache disable_anticheat and check it for "interacted_too_far"
Actually add Doxygen main page
New 3D Mode: Pageflip
Simplify custom games packaging
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