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Illuna-Minetest
illuna-minetest
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4679455c3fcb036b972b1296d3c42d5b0f157c31
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Update lua_api.txt documentation
LuaVoxelManip: Add get_param2_data and set_param2_data
Schematic: Read slice probability table from schematic descriptors
Fixed mainmenu lua errors because of changes in get_textlist_index
Deindent HTTPFetchRequest::HTTPFetchRequest()
Prevent player jumping into nodes from below
Prevent placing node when player would be inside new node
Fix win32 reading semaphore count not working (broke all queues)
Make default User-agent follow RFC 2616
Fix building with MinGW
Fix building under MSVC
Fix spelling of "attempt"
Add minetest.override_item
Add formspec table
Allow vertical axis particle rotation constraint
Fix some errors reported by clang static analyzer.
Mapgen V6: Add flag to stop mud flow
Fix doc and forceloading crash.
Add maximum recursion depth to read_json_value
Rename get_json_value to read_json_value
Add InvRef::get/set_lists()
Compare values instead of pointers in Inventory::operator==
Add operator!= to Inventory(List), make operator== a const method
Add forceloading
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
Fix check for max_fd == -1 should actually be max_fd != -1
Fixed minetest reliable udp implementation (compatible to old clients)
Make MutexQueue use jsemaphore for signaling
Set locale properly when built without gettext support
Document "wielditem" visual
Don't lookup node texts in a endless recursion loop
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
Pass pointed_thing to after_place_node
Add protection support to auto-rotated nodes
Prevent auto-rotated nodes replacing the nodes they are placed on
Fix wrong named masterserver announce variable
Send long announce as POST, show OS in useragent
Escape error messages in error dialog
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Add function to deregister a profiler from profiler list
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