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Created with Raphaël 2.2.07Jan6532131Dec3025242322211918171615141312119876543130Nov29302928272524232119181716151412111098765432118Oct171614875129Sep282623201816171511109876543231Aug30292625191817161514131110876543231Jul30282928272524222120161413121312111091098787654323212130Jun29302928272423222120212019181718171615131265432131May3029262524222120192019181716141312111011109876432128Apr2725Fix wrong named masterserver announce variableSend long announce as POST, show OS in useragentEscape error messages in error dialogActually pause singleplayer game in pause menu and use lower maximum FPS in itAdd function to deregister a profiler from profiler listCreate new instance of mesh every time it's required (Solves #703)Fix main menu error message dialog: Now multi-line messages aren't cut at half of second lineBUILD: fix cmake list parsingBUILD: prefer pkg-config for freetype2 detectionAdd option to link to OpenGL ES, fixes #1051Fix absence of images when compiled with RUN_IN_PLACE=0.Reenable -dev suffixFix objects being selected behind a nodeBump version to 0.4.90.4.90.4.9Fix exception caused by destroying sockets on Server shutdownFix enum element name in Lua HUD code (position vs. pos)Initialize world before creating BanManager and RollbackManagerFix InventoryList reading orderRevert "Fix minetest.facedir_to_dir when param2 is 5 or 7."Remove FPS from window titleMake SHA1::addBytes(..., 0) a no-op instead of an assertion failureUse sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVALFix particle code ignoring return value of std::vector::erase(). Wat.Fix wrong names for parallax settings in config example.Bugfix to get_all_craft_recipes.Check for denied access in itemdef/nodedef/media fetch loopDon't throw a error when writing JSON failsLog guilty node name when allow_metadata_inventory_move/put/take failsAdd 'minetest.write_json'Handle LuaErrors in Lua -> C++ calls on LuaJITFix formspec field labelsFix broken httpfetch due to SimpleThread removalFix MSVC compiling issueReduce cloud coloring for colored fog and cloud modeRemove an unused function and include from client.cppAdd setting to disable direction dependent fog and sky colorsDirectional fog + horizon colors, based on sun & moon positions at sunrise / sunsetReplace SimpleThread by JThread now implementing same featuresAdd alpha setting to font shadowUpdate mapgen params in ServerMap after Mapgen init
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