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Created with Raphaël 2.2.030Mar2928272625242322212019181615131211108728Feb272476542125Jan2422151413126432131Dec28119432130Nov29Fix walking sound of other players (and other objects)ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!ObjectPropertiesminetest.register_chatcommand(cmd, def)Raise the player fall damage threshold to a much more fun levelImprove the look of fences[transformN image modifierSimple fix for camera blinking black when jumping into ceiling with current smaller collision boxUse GenericCAO in place of LuaEntityCAO and PlayerCAOAdd GenericCAO and player armor groups, but don't use them yeton_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixadded PlayerSAO and RemotePlayer, removed ServerRemotePlayerModify minimal/give_initial_stuff to always give stuffRework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)Try a default day+night length of 20 minutes instead of 15Generate beachesGenerate blobs of dirt and gravel in stoneRemove unnecessary debug outputArea-based MapEditEvent ignore and that put to use for on_generate tooReduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually neededFix on_generate minp/maxp (was broken due to chunkymapgen)Add EnvRef:set_node()Add range option to PseudoRandom:next()Add blockseed to on_generatedDefault to having fancy trees and 3d clouds turned onAdd minetest.is_singleplayer()doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()Correctly lock mutexes when the server sends MapEditEvents (could cause memory corruption)No occlusion culling when free_move is on and camera is inside groundMake mapgen use mapgen_* node aliases rather than the LEGN macroAdd PseudoRandom in Lua APITune skyboxTry to make background/fog/sky color selection work betterSet default minimum viewing range of 35 nodesUnrelated, but anyway: tune light levels againTune cavesFix deep ground cave generation a bitFix mapgen block_is_underground heuristicTune mapgenSet default maximum viewing range to a bit more than default server send range to make fog work well
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