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Illuna-Minetest
illuna-minetest
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524c78a8d696e2ff980db7c60272032b4028864b
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stable-0.2
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0.4.15
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24 results
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Created with Raphaël 2.2.0
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Add special return value -1 to inventry callbacks
Improve formspec positioning
Improve inventory callbacks a bit
Remove special handling of creative mode
Detached inventory callbacks and reworked node metadata callbacks
Detached inventories
builtin/item.lua: callbacks with copies of positions and nodes rather than recycle the same ones, which callbacks can modify
darkrose should work at a nuclear power plant.
Update minetestmapper.py to support ver. 24 and 25
Improve node timer format (map format version 25) and update mapformat.txt
Add node timer test in minimal/experimental
Add oldnode parameter to minetest.register_on_placenode callback
Fix building on top of (pointable && buildable_to) nodes
Describe node definition fields better in lua_api.txt
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Improve build configuration options
Update lua_api.txt a bit
Fix map deserialization and remove old serialization code
Increase node id/param0 to 16 bits, leaving param2 always with 8 bits
Implement node timers
Fix terrible grammar in comment!
Fix compressZlib()
Test zlib wrapper's handling of large data
Tweak test.c overally a bit
Formspec button_exit[] and image_button_exit[]
Doc updates for formspec
Add /test1 command to minimal for testing a more complicated player inventory form
minetest.register_on_player_receive_fields()
Implement formspec
Update Lua API documentation to include minetest.get_modnames()
Add "/mods" command to list mods to client
Add minetest.get_modnames() to Lua API
Version 0.4.1
0.4.1
0.4.1
Fix signedness warning in base64.cpp
Fix wctomb use
Remove mbtowc warnings
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Fix hovering after mining a block underneath you while sneaking
Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
Facedir rotation of nodebox textures
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