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Illuna-Minetest
illuna-minetest
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6f9d3843112ea04dd159984af4470fa8456b18f0
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4
master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7-MSVC
0.4.7
0.4.6
0.4.5
0.4.4
0.4.3
0.4.2-rc1
0.4.1
0.4.0
0.4.dev-20120606
0.4.dev-20120603
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Created with Raphaël 2.2.0
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Translated using Weblate (French)
Translated using Weblate (German)
Add Czech language
FIx wrong error message on invalid use of the formspec element image_button
Remove mapgen_air alias (#935)
Optimized minetest.get_connected_players()
Pass VERSION_EXTRA to GenerateVersion.cmake
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
Allow to manually specify param2 in minetest.item_place() and return success
Add --version option
Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt
Show git hash in version string at top left corner of window
Lower the default max_users from 100 to 15
Add curl, freetype and luaJIT to CMAKE_BUILD_INFO
Re-fix hud_change stat argument retrieval
Fix compiling issue of MSVC
Add option to scale image to percentage values
Fix null dereference in weather update functions
Fix some warnings and other minor details
Weather: Clean up getHeat/getHumidity somewhat
Fix comments about length of server step
Use cached "weather" setting
Fog depend on humidity
Add configurable PRAGMA synchronous =
Always use builtin JThread library
Change mainmenu texture handling + small misc changes
Fix hotbar padding at bottom
Add offset to automatic_face_movement_dir
Fix bug: texture pack not overriding default menu textures
Use engine.is_yes() in mainmenu
Use the Settings Lua interface to read world.mt
Allow non-string arguments for minetest.is_yes()
Add Settings interface for Lua
Handle --migrate even when compiled without leveldb support
Remove assert warning in leveldb wonderland
Fix loading leveldb worlds
Fix broken build due to missing mapsector.h include
Add --migrate to manpages and update manpage dates
Add license headers and remove useless includes
Use system-wide LevelDB instead of bundled one
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