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Illuna-Minetest
illuna-minetest
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71fc4040a978ac20fccd23aef249bdb953c09e9a
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
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Created with Raphaël 2.2.0
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Mgvalleys: Don't let cavegen place biome nodes everywhere
Fix hotbar placement on displays with low screen density
Minimap: revert change from RGBA to Indexed
Convert nodeupdate to non-recursive
Hud: Cache hud_scaling, fix minor style issues
Hud: Fix offset being ignored by inventory bar
Update CSRP-GMP to commit deaa11a7c29a73008
Document hpchange callback ordering thing (#3981)
Minimap: "North" indicator arrow for circle minimap
Mainmenu: Refactor tab UI code
Fix ncurses lookup on Arch Linux
Mapgen: Optimise cave noises and tunnel excavation
Re-add and disable blit_with_interpolate_overlay
Clearer explanation of [colorize with alpha
Fix #3955 (player dying on login).
Fix compiler warnings from "Add an option to colorize to respect the destination alpha"
Add an option to colorize to respect the destination alpha
Dungeongen: Update disabled torch placement code
Fix nametag hiding
Mainmenu: Move description.txt textbox down
Remove expensive copy of ContentFeatures
ParticleManager::handleParticleEvent: use switch
mg_schematic: fix leak in lua API, and small cleanup
Mapgen: Don't spread light of nodes outside the desired area
Nodes shader: Decrease amplitude of waving leaves and plants
Mgv7: Decrease cliff steepness
stop falling.lua error
Mapgen: Spread both night and day light banks in spreadLight
Fix small formatting issue in SRP debug output
Revert "Translated using Weblate (German)"
Add CONTRIBUTING.md
Replace CRLF with LF in shader files
Falling: Set acceleration on step again
Update menu header image
Translated using Weblate (Portuguese)
Translated using Weblate (Polish)
Translated using Weblate (French)
Translated using Weblate (Portuguese (Brazil))
Translated using Weblate (French)
Translated using Weblate (Chinese (China))
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