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Illuna-Minetest
illuna-minetest
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76d4396fa148a44f6aaee38d188d4c2cf8c90c7f
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stable-0.2
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0.4.15
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Created with Raphaël 2.2.0
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Don't include cmake_config_githash.h into files that don't need it
Dont display interior of glasslike_framed node when its not defined.
Allow full circle rotation with 2degs step for plantlike drawtype.
Add rotation for plantlike drawtype.
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
Remove vector assertions
Speedup mapblock_mesh
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
Fix texture hack in fences.
Fix error handling on inconsistent client ready message
Make tooltip_show_delay=0 work
Permit non-integer sizes for item_image[]
Fix indexing error in timer processing
Fix flipped textures for drawtype "glasslike"
Add srollbar formspec element
Fix android build after removal of indev and math mapgen
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
Move MapBlock (de)serializing code out of Database class
Remove proller from credits
Remove indev mapgen
Remove math mapgen
Update default control documentation
Switch back repository to dev-mode after 0.4.10 release.
Faces shading fixes
Don't copy back already generated blocks on map generation
Don't unload blocks if save failed
Fix regression in leveldb backend
0.4.10
0.4.10
Update version numbers for 0.4.10
Fix client crash on deletion of an object the clients localplayer is attached to
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
Improve error reporting in leveldb backend
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f31abd)
Fix errors/warnings reported by valgrind
Fix memory leak in EmergeManager
Fix warnings reported by clang
Fix typos in doc/lua-api.txt
Remove FPS from being next to the version string
Fix typo in doc/lua_api.txt
Fix memory leaks in GenericCAO, ShaderSource and Player classes
Fix inversion of full_punch_interval
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