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Illuna-Minetest
illuna-minetest
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77e20a0c2188ab260e571a0406959113faa3e850
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stable-0.2
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Created with Raphaël 2.2.0
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Update credits
queued_commands must be a std::deque. RunCommandQueues needs to push packet on front, not back
Fix uninitialized variable Player::local_animation_speed
Update minetest.po
Add Lua function get_video_modes() for main menu
Make camera clear error message if there's no error
Fix GetText translation loading
Change error_message from wstring to string
Fix MSVC compile error
Document nil player as being allowed for can_dig
Fix typo in OpenGL ES 2 CMake file
Clean up and tweak build system
Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7a
Update German translation and minetest.pot
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
Change filename of screenshots to something more human readable
Update timestamp to include date
Don't send an InventoryAction at each setInventoryModified, we only need one SendInventory per inventory modification
Slow down the "key repeat" touch speed for some Android controls
Add core.register_schematic() and cache schematics on use
Fix endianness inconsistency with PcgRandom::bytes()
Schematics: Error if unable to open file
Do not enable texture_clean_transparent by default
Mgv6: Use heightmap in placeTreesAndJungleGrass()
Fix for sun/moon tonemaps: don't upscale 1px images.
Fix Android build on 32 bit
Fix cmake po detection bug
Fix minetest.get_craft_recipe function
Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257bafc02d7c7a7171c9
Protect Player::hud from concurrent modifications
Mgv7: 1 up , 1 down overgeneration for chunk border continuity
Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgePacket returns Buffer instead of SharedBuffer and is used in ConnectionCommand instead of Connection::Send
Fix some loose ends from 3993093f
Add support for the PCG32 PRNG algo (and associated script APIs)
SendInventory when handleCommand_Interact is a use.
Fix composite textures with texture_min_size. Moved upscaling of textures to later in the process, when images are converted to textures, instead of right after image load, so the original image is unmodified for generateImagePart.
Connect rails with connect_to_raillike and shorten the codes
Optimize minetest.get_(all)_craft_recipe(s)
Configurable automatic texture scaling and filtering at load time.
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